OS X crash to desktop 1.13.8

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Kolvir
Posts: 3
Joined: April 19th, 2011, 8:32 pm

OS X crash to desktop 1.13.8

Post by Kolvir » September 7th, 2017, 1:59 pm

I've been experiencing multiple crashes to desktop, usually at the same point in a game. The files for this one are for turn six during the AI's turn. If I go back a turn and end it without moving any units, the crash does not occur during the AI turn.
I've had similar crashes in other scenarios and MP games.
Save game and backtrace attached.

The Battle for Wesnoth version 1.13.8
Running on Apple OS X 10.12.6

Game paths
==========

Data dir: /Games/War & Strategic/Wesnoth.app/Contents/Resources
User config dir: /Users/ahartung/Library/Application Support/Wesnoth_1.13
User data dir: /Users/ahartung/Library/Application Support/Wesnoth_1.13
Saves dir: /Users/ahartung/Library/Application Support/Wesnoth_1.13/saves
Add-ons dir: /Users/ahartung/Library/Application Support/Wesnoth_1.13/data/add-ons
Cache dir: /Users/ahartung/Library/Application Support/Wesnoth_1.13/cache

Libraries
=========

Boost: 1.60
Cairo: 1.12.16 (runtime 1.14.6)
Pango: 1.36.3 (runtime 1.40.1)
SDL: 2.0.4 (runtime 2.0.4)
SDL_image: 2.0.1 (runtime 2.0.1)
SDL_mixer: 2.0.1 (runtime 2.0.1)
SDL_ttf: 2.0.14 (runtime 2.0.14)
libpng: 1.6.10 (runtime 1.6.23)

Features
========

Experimental OpenMP support: no
PNG screenshots: yes
Lua console completion: yes
Legacy bidirectional rendering: no
Cocoa notifications back end: no
Growl notifications back end: no
Attachments
Wesnoth_2017-09-02-163214_pro-3.txt
backtrace
(66 KiB) Downloaded 27 times
THoT-The_Siege_of_Kal_Kartha-Auto-Save6.gz
(50.52 KiB) Downloaded 27 times

User avatar
hrubymar10
macOS Packager
Posts: 15
Joined: August 13th, 2016, 9:11 am

Re: OS X crash to desktop 1.13.8

Post by hrubymar10 » September 7th, 2017, 10:08 pm

I can't replicate it in latest dev version. It may be fixed already. Give me another crashing save which can I test.

Code: Select all

The Battle for Wesnoth version 1.13.8+dev (3ca1150cbc-Modified)
Running on Apple macOS 10.13

Game paths
==========

Data dir:        /Users/user/xcode/wesnoth/projectfiles/Xcode/build/Products/Debug/Wesnoth.app/Contents/Resources
User config dir: /Users/user/Library/Application Support/Wesnoth_1.13
User data dir:   /Users/user/Library/Application Support/Wesnoth_1.13
Saves dir:       /Users/user/Library/Application Support/Wesnoth_1.13/saves
Add-ons dir:     /Users/user/Library/Application Support/Wesnoth_1.13/data/add-ons
Cache dir:       /Users/user/Library/Application Support/Wesnoth_1.13/cache

Libraries
=========

Boost:             1.65
OpenSSL/libcrypto: 1.0.2l  (runtime 1.0.2l)
Cairo:             1.14.10 (runtime 1.14.10)
Pango:             1.40.11 (runtime 1.40.11)
SDL:               2.0.5   (runtime 2.0.5)
SDL_image:         2.0.1   (runtime 2.0.1)
SDL_mixer:         2.0.1   (runtime 2.0.1)
SDL_ttf:           2.0.14  (runtime 2.0.14)
libpng:            1.6.32  (runtime 1.6.32)

Features
========

Experimental OpenMP support:    no
PNG screenshots:                yes
Lua console completion:         yes
Legacy bidirectional rendering: no
Cocoa notifications back end:   yes
Growl notifications back end:   no
Last edited by hrubymar10 on September 9th, 2017, 10:14 pm, edited 1 time in total.

Kolvir
Posts: 3
Joined: April 19th, 2011, 8:32 pm

Re: OS X crash to desktop 1.13.8

Post by Kolvir » September 8th, 2017, 5:51 pm

Here is another save.
Attachments
THoT-The_Underlevels-Auto-Save34.gz
(96.83 KiB) Downloaded 26 times

User avatar
hrubymar10
macOS Packager
Posts: 15
Joined: August 13th, 2016, 9:11 am

Re: OS X crash to desktop 1.13.8

Post by hrubymar10 » September 9th, 2017, 10:14 pm

Nope. Again I can't reproduce it. It is possibly fixed in latest HEAD. Wait until 1.13.9 which should release later this month.

Code: Select all

The Battle for Wesnoth version 1.13.8+dev (e584517793-Modified)
Running on Apple macOS 10.13

Game paths
==========

Data dir:        /Users/user/xcode/wesnoth/projectfiles/Xcode/build/Release/Wesnoth.app/Contents/Resources
User config dir: /Users/user/Library/Application Support/Wesnoth_1.13
User data dir:   /Users/user/Library/Application Support/Wesnoth_1.13
Saves dir:       /Users/user/Library/Application Support/Wesnoth_1.13/saves
Add-ons dir:     /Users/user/Library/Application Support/Wesnoth_1.13/data/add-ons
Cache dir:       /Users/user/Library/Application Support/Wesnoth_1.13/cache

Libraries
=========

Boost:             1.65
OpenSSL/libcrypto: 1.0.2l  (runtime 1.0.2l)
Cairo:             1.14.10 (runtime 1.14.10)
Pango:             1.40.12 (runtime 1.40.12)
SDL:               2.0.5   (runtime 2.0.5)
SDL_image:         2.0.1   (runtime 2.0.1)
SDL_mixer:         2.0.1   (runtime 2.0.1)
SDL_ttf:           2.0.14  (runtime 2.0.14)
libpng:            1.6.32  (runtime 1.6.32)

Features
========

Experimental OpenMP support:    no
PNG screenshots:                yes
Lua console completion:         yes
Legacy bidirectional rendering: no
Cocoa notifications back end:   yes
Growl notifications back end:   no

Kolvir
Posts: 3
Joined: April 19th, 2011, 8:32 pm

Re: OS X crash to desktop 1.13.8

Post by Kolvir » September 9th, 2017, 10:58 pm

If I clone the git repository and compile it, is that the dev version 1.13.8+dev (e584517793-Modified)?

User avatar
hrubymar10
macOS Packager
Posts: 15
Joined: August 13th, 2016, 9:11 am

Re: OS X crash to desktop 1.13.8

Post by hrubymar10 » September 10th, 2017, 8:45 am

I always use newest HEAD so every time, when I post smt I will have newer version/newest HEAD. Right answer is no, it won't exactly '1.13.8+dev (e584517793-Modified)' but newer and unmodified (I have some specific modifications because of upcoming iOS version and Czech translations). I sent you PM.

User avatar
Temuchin Khan
Posts: 1702
Joined: September 3rd, 2004, 6:35 pm
Location: Agaia

Re: OS X crash to desktop 1.13.8

Post by Temuchin Khan » September 10th, 2017, 11:07 am

Kolvir wrote:I've been experiencing multiple crashes to desktop, usually at the same point in a game. The files for this one are for turn six during the AI's turn. If I go back a turn and end it without moving any units, the crash does not occur during the AI turn.
I've had similar crashes in other scenarios and MP games.
Save game and backtrace attached.

The Battle for Wesnoth version 1.13.8
Running on Apple OS X 10.12.6
The same thing happens whenever I try to load a map in the map editor.

Shiki
Developer
Posts: 185
Joined: July 13th, 2015, 9:53 pm
Location: Germany

Re: OS X crash to desktop 1.13.8

Post by Shiki » September 10th, 2017, 3:27 pm

Temuchin Khan wrote: The same thing happens whenever I try to load a map in the map editor.
Are you using master with a build from today or yesterday?
Maintainer of Era of Myths.

User avatar
hrubymar10
macOS Packager
Posts: 15
Joined: August 13th, 2016, 9:11 am

Re: OS X crash to desktop 1.13.8

Post by hrubymar10 » September 11th, 2017, 4:39 am

Temuchin Khan wrote:
Kolvir wrote:I've been experiencing multiple crashes to desktop, usually at the same point in a game. The files for this one are for turn six during the AI's turn. If I go back a turn and end it without moving any units, the crash does not occur during the AI turn.
I've had similar crashes in other scenarios and MP games.
Save game and backtrace attached.

The Battle for Wesnoth version 1.13.8
Running on Apple OS X 10.12.6
The same thing happens whenever I try to load a map in the map editor.
This is already reported here: https://github.com/wesnoth/wesnoth/issues/1849 but I think that it is not related to your problem.

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