OS X crash to desktop 1.13.8

Having trouble with the game? Report issues and get help here. Read this first!

Moderators: Forum Moderators, Developers

Forum rules
Before reporting issues in this section, you must read the following topic:

OS X crash to desktop 1.13.8

Postby Kolvir » September 7th, 2017, 1:59 pm

I've been experiencing multiple crashes to desktop, usually at the same point in a game. The files for this one are for turn six during the AI's turn. If I go back a turn and end it without moving any units, the crash does not occur during the AI turn.
I've had similar crashes in other scenarios and MP games.
Save game and backtrace attached.

The Battle for Wesnoth version 1.13.8
Running on Apple OS X 10.12.6

Game paths
==========

Data dir: /Games/War & Strategic/Wesnoth.app/Contents/Resources
User config dir: /Users/ahartung/Library/Application Support/Wesnoth_1.13
User data dir: /Users/ahartung/Library/Application Support/Wesnoth_1.13
Saves dir: /Users/ahartung/Library/Application Support/Wesnoth_1.13/saves
Add-ons dir: /Users/ahartung/Library/Application Support/Wesnoth_1.13/data/add-ons
Cache dir: /Users/ahartung/Library/Application Support/Wesnoth_1.13/cache

Libraries
=========

Boost: 1.60
Cairo: 1.12.16 (runtime 1.14.6)
Pango: 1.36.3 (runtime 1.40.1)
SDL: 2.0.4 (runtime 2.0.4)
SDL_image: 2.0.1 (runtime 2.0.1)
SDL_mixer: 2.0.1 (runtime 2.0.1)
SDL_ttf: 2.0.14 (runtime 2.0.14)
libpng: 1.6.10 (runtime 1.6.23)

Features
========

Experimental OpenMP support: no
PNG screenshots: yes
Lua console completion: yes
Legacy bidirectional rendering: no
Cocoa notifications back end: no
Growl notifications back end: no
Attachments
Wesnoth_2017-09-02-163214_pro-3.txt
backtrace
(66 KiB) Downloaded 14 times
THoT-The_Siege_of_Kal_Kartha-Auto-Save6.gz
(50.52 KiB) Downloaded 12 times
Kolvir
 
Posts: 3
Joined: April 19th, 2011, 8:32 pm

Re: OS X crash to desktop 1.13.8

Postby MMMHHH » September 7th, 2017, 10:08 pm

I can't replicate it in latest dev version. It may be fixed already. Give me another crashing save which can I test.


Code: Select all
The Battle for Wesnoth version 1.13.8+dev (3ca1150cbc-Modified)
Running on Apple macOS 10.13

Game paths
==========

Data dir:        /Users/user/xcode/wesnoth/projectfiles/Xcode/build/Products/Debug/Wesnoth.app/Contents/Resources
User config dir: /Users/user/Library/Application Support/Wesnoth_1.13
User data dir:   /Users/user/Library/Application Support/Wesnoth_1.13
Saves dir:       /Users/user/Library/Application Support/Wesnoth_1.13/saves
Add-ons dir:     /Users/user/Library/Application Support/Wesnoth_1.13/data/add-ons
Cache dir:       /Users/user/Library/Application Support/Wesnoth_1.13/cache

Libraries
=========

Boost:             1.65
OpenSSL/libcrypto: 1.0.2l  (runtime 1.0.2l)
Cairo:             1.14.10 (runtime 1.14.10)
Pango:             1.40.11 (runtime 1.40.11)
SDL:               2.0.5   (runtime 2.0.5)
SDL_image:         2.0.1   (runtime 2.0.1)
SDL_mixer:         2.0.1   (runtime 2.0.1)
SDL_ttf:           2.0.14  (runtime 2.0.14)
libpng:            1.6.32  (runtime 1.6.32)

Features
========

Experimental OpenMP support:    no
PNG screenshots:                yes
Lua console completion:         yes
Legacy bidirectional rendering: no
Cocoa notifications back end:   yes
Growl notifications back end:   no
Last edited by MMMHHH on September 9th, 2017, 10:14 pm, edited 1 time in total.
User avatar
MMMHHH
 
Posts: 13
Joined: August 13th, 2016, 9:11 am

Re: OS X crash to desktop 1.13.8

Postby Kolvir » September 8th, 2017, 5:51 pm

Here is another save.
Attachments
THoT-The_Underlevels-Auto-Save34.gz
(96.83 KiB) Downloaded 13 times
Kolvir
 
Posts: 3
Joined: April 19th, 2011, 8:32 pm

Re: OS X crash to desktop 1.13.8

Postby MMMHHH » September 9th, 2017, 10:14 pm

Nope. Again I can't reproduce it. It is possibly fixed in latest HEAD. Wait until 1.13.9 which should release later this month.

Code: Select all
The Battle for Wesnoth version 1.13.8+dev (e584517793-Modified)
Running on Apple macOS 10.13

Game paths
==========

Data dir:        /Users/user/xcode/wesnoth/projectfiles/Xcode/build/Release/Wesnoth.app/Contents/Resources
User config dir: /Users/user/Library/Application Support/Wesnoth_1.13
User data dir:   /Users/user/Library/Application Support/Wesnoth_1.13
Saves dir:       /Users/user/Library/Application Support/Wesnoth_1.13/saves
Add-ons dir:     /Users/user/Library/Application Support/Wesnoth_1.13/data/add-ons
Cache dir:       /Users/user/Library/Application Support/Wesnoth_1.13/cache

Libraries
=========

Boost:             1.65
OpenSSL/libcrypto: 1.0.2l  (runtime 1.0.2l)
Cairo:             1.14.10 (runtime 1.14.10)
Pango:             1.40.12 (runtime 1.40.12)
SDL:               2.0.5   (runtime 2.0.5)
SDL_image:         2.0.1   (runtime 2.0.1)
SDL_mixer:         2.0.1   (runtime 2.0.1)
SDL_ttf:           2.0.14  (runtime 2.0.14)
libpng:            1.6.32  (runtime 1.6.32)

Features
========

Experimental OpenMP support:    no
PNG screenshots:                yes
Lua console completion:         yes
Legacy bidirectional rendering: no
Cocoa notifications back end:   yes
Growl notifications back end:   no
User avatar
MMMHHH
 
Posts: 13
Joined: August 13th, 2016, 9:11 am

Re: OS X crash to desktop 1.13.8

Postby Kolvir » September 9th, 2017, 10:58 pm

If I clone the git repository and compile it, is that the dev version 1.13.8+dev (e584517793-Modified)?
Kolvir
 
Posts: 3
Joined: April 19th, 2011, 8:32 pm

Re: OS X crash to desktop 1.13.8

Postby MMMHHH » September 10th, 2017, 8:45 am

I always use newest HEAD so every time, when I post smt I will have newer version/newest HEAD. Right answer is no, it won't exactly '1.13.8+dev (e584517793-Modified)' but newer and unmodified (I have some specific modifications because of upcoming iOS version and Czech translations). I sent you PM.
User avatar
MMMHHH
 
Posts: 13
Joined: August 13th, 2016, 9:11 am

Re: OS X crash to desktop 1.13.8

Postby Temuchin Khan » September 10th, 2017, 11:07 am

Kolvir wrote:I've been experiencing multiple crashes to desktop, usually at the same point in a game. The files for this one are for turn six during the AI's turn. If I go back a turn and end it without moving any units, the crash does not occur during the AI turn.
I've had similar crashes in other scenarios and MP games.
Save game and backtrace attached.

The Battle for Wesnoth version 1.13.8
Running on Apple OS X 10.12.6

The same thing happens whenever I try to load a map in the map editor.
User avatar
Temuchin Khan
 
Posts: 1695
Joined: September 3rd, 2004, 6:35 pm
Location: Agaia

Re: OS X crash to desktop 1.13.8

Postby Shiki » September 10th, 2017, 3:27 pm

Temuchin Khan wrote:The same thing happens whenever I try to load a map in the map editor.

Are you using master with a build from today or yesterday?
Maintainer of Era of Myths.
Shiki
 
Posts: 122
Joined: July 13th, 2015, 9:53 pm
Location: Germany

Re: OS X crash to desktop 1.13.8

Postby MMMHHH » September 11th, 2017, 4:39 am

Temuchin Khan wrote:
Kolvir wrote:I've been experiencing multiple crashes to desktop, usually at the same point in a game. The files for this one are for turn six during the AI's turn. If I go back a turn and end it without moving any units, the crash does not occur during the AI turn.
I've had similar crashes in other scenarios and MP games.
Save game and backtrace attached.

The Battle for Wesnoth version 1.13.8
Running on Apple OS X 10.12.6

The same thing happens whenever I try to load a map in the map editor.


This is already reported here: https://github.com/wesnoth/wesnoth/issues/1849 but I think that it is not related to your problem.
User avatar
MMMHHH
 
Posts: 13
Joined: August 13th, 2016, 9:11 am


Return to Technical Support

Who is online

Users browsing this forum: No registered users and 4 guests