[Solved]Missing Victory Dialogues and Events
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[Solved]Missing Victory Dialogues and Events
Hello,
I'm currently playing the campaign Legend of Wesmere and it seems the victory dialogues and Events are not showing up.
I confirmed they are in the scenario configs, but they just aren't used as it seems.
I noticed it during "The Saurian Treasury", where I didn't receive the 1800 Gold after finishing the scenario.
Which is not that bad honestly as I am still able to finish the next scenario, BUT I then don't have the gold to hire Olurf nor am I even asked to hire him after finishing the scenario.
I'm playing on Challenging.
Game Version:
I added the replay and the save I made for turn 1 in order to skip the dialogue when restarting. I disabled Autosaves before that in order to avoid getting tempted into save/load shenanigans... But I guess I'll activate Autosaves for the future again.
I'm currently playing the campaign Legend of Wesmere and it seems the victory dialogues and Events are not showing up.
I confirmed they are in the scenario configs, but they just aren't used as it seems.
I noticed it during "The Saurian Treasury", where I didn't receive the 1800 Gold after finishing the scenario.
Which is not that bad honestly as I am still able to finish the next scenario, BUT I then don't have the gold to hire Olurf nor am I even asked to hire him after finishing the scenario.
I'm playing on Challenging.
Game Version:
Code: Select all
The Battle for Wesnoth version 1.13.7
Running on Microsoft Windows 10 (10.0.15063)
Game paths
==========
Data dir: D:\Spiele\Wesnoth 1.13
User config dir: C:\Users\Robert\Documents\My Games\Wesnoth1.13
User data dir: C:\Users\Robert\Documents\My Games\Wesnoth1.13
Saves dir: C:\Users\Robert\Documents\My Games\Wesnoth1.13/saves
Add-ons dir: C:\Users\Robert\Documents\My Games\Wesnoth1.13/data/add-ons
Cache dir: C:\Users\Robert\Documents\My Games\Wesnoth1.13\cache
Libraries
=========
Boost: 1.59
Cairo: 1.10.2 (runtime 1.10.2)
Pango: 1.30.1 (runtime 1.30.1)
SDL: 2.0.4 (runtime 2.0.4)
SDL_image: 2.0.0 (runtime 2.0.0)
SDL_mixer: 2.0.0 (runtime 2.0.0)
SDL_ttf: 2.0.12 (runtime 2.0.12)
libpng: 1.5.14 (runtime 1.5.14)
Features
========
Experimental OpenMP support: yes
PNG screenshots: yes
Lua console completion: yes
Legacy bidirectional rendering: no
Win32 notifications back end: yes
- Attachments
-
- LoW-The_Saurian_Treasury_Turn_1.gz
- (38.74 KiB) Downloaded 198 times
-
- LoW-The_Saurian_Treasury_replay.gz
- (35.98 KiB) Downloaded 240 times
Last edited by Thronwen on August 26th, 2017, 12:20 am, edited 1 time in total.
Re: Missing Victory Dialogues and Events
you seen be using wesnoth 1.13.7 which si not the latest wesntoh version (which is 1.13.. Do these problems also appear on wesnoth 1.13.8 ?
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.
Re: Missing Victory Dialogues and Events
Let me check that.
I just checked with the victory dialogues of the other scenarios and I can at least remember the first scenario working as intended.
Okay... it seems that solved it. After finishing the replay in 1.13.8 (continuing to play on the last move) the dialogue shows up again.
Thanks mate with the unpronouncable name
I just checked with the victory dialogues of the other scenarios and I can at least remember the first scenario working as intended.
Okay... it seems that solved it. After finishing the replay in 1.13.8 (continuing to play on the last move) the dialogue shows up again.
Thanks mate with the unpronouncable name