Under the Burning Suns 6a
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Under the Burning Suns 6a
Hello,
Wesnoth 1.13.8: Development Release.
Under the Burning Suns
6a. In the Tunnels of the Trolls
Turn 2
<Lua error> lua/wml-tags.lua:742: bad argument #2 to 'scroll' (number expected, got nil)
stack traceback:
Wesnoth 1.13.8: Development Release.
Under the Burning Suns
6a. In the Tunnels of the Trolls
Turn 2
<Lua error> lua/wml-tags.lua:742: bad argument #2 to 'scroll' (number expected, got nil)
stack traceback:
: in field 'scroll'
lua/wml-tags.lua:742: in local 'cmd'
lua/wml-utils.lua:145: in field 'handle_event_commands'
lua/wml_flow.lua:6: in function <lua/wml-flow.lua:5>
The way is not open and you cannot continue the mission. I was allied with dwarves.
I did it with new units and repeated it with old ones: same bug.
Linux Mint 18.1
Thanks for help,
Pepe (Wesnoth Spanish maintainer)
-----------------------------------------------------------
Note:
Same bug when you ally with trolls
6b. In the Domain of the Dwarves
Re: Under the Burning Suns 6a
Someone's broken something they shouldn't have, but according to my quick testing that particular problem is easy to fix: if you replace your /data/campaigns/Under_the_Burning_Suns/utils/macros.cfg file with the attached fixed file, and then restart Wesnoth and load the beginning-of-scenario save (not turn 1 save or later), it should work.
- Attachments
-
- macros.cfg
- (4.71 KiB) Downloaded 335 times
- beetlenaut
- Developer
- Posts: 2825
- Joined: December 8th, 2007, 3:21 am
- Location: Washington State
- Contact:
Re: Under the Burning Suns 6a
Another Lua error is coming in Out of the Frying Pan. When the first humans are supposed to appear, we get this:
Formula error in formula:1
In formula blue 3
Error: Could not parse expression
For myself, I just commented out the offending code, but you need to check the color-shifting formula. (Appears in 1.13.8, and up-to-date 1.13.8+dev.)
Formula error in formula:1
In formula blue 3
Error: Could not parse expression
For myself, I just commented out the offending code, but you need to check the color-shifting formula. (Appears in 1.13.8, and up-to-date 1.13.8+dev.)
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
Re: Under the Burning Suns 6a
Oh crud, my bad.
It's fixed now. The problem was in the same file as the previous one, so here's a fixed version of that again.
It's fixed now. The problem was in the same file as the previous one, so here's a fixed version of that again.
- Attachments
-
- macros.cfg
- (4.71 KiB) Downloaded 321 times
- beetlenaut
- Developer
- Posts: 2825
- Joined: December 8th, 2007, 3:21 am
- Location: Washington State
- Contact:
Re: Under the Burning Suns 6a
Good job on the bronze armor though, it looks really cool.
EDIT: There are more broken [scroll]s in The Final Confrontation.
EDIT: There are more broken [scroll]s in The Final Confrontation.
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
Re: Under the Burning Suns 6a
Same happens to me: broken [scroll]s in The Final Confrontation.
Thanks for help,
Pepe (Wesnoth Spanish maintainer)
-----------------------------------------------------------
Thanks for help,
Pepe (Wesnoth Spanish maintainer)
-----------------------------------------------------------
Re: Under the Burning Suns 6a
Ah, of course. Here's a fixed scenario file to correct that, put in Under_the_Burning_Suns/scenarios/ (not in Under_the_Burning_Suns/scenarios_old).Pepe wrote:Same happens to me: broken [scroll]s in The Final Confrontation.
- Attachments
-
- 12_The_Final_Confrontation.cfg
- (36.08 KiB) Downloaded 347 times
- beetlenaut
- Developer
- Posts: 2825
- Joined: December 8th, 2007, 3:21 am
- Location: Washington State
- Contact:
Re: Under the Burning Suns 6a
@Pepe: Did you still have Elyssa on your recall list in Out of the Frying Pan? The WML to remove her looks right, but she was still there when I played.
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
Re: Under the Burning Suns 6a
Aye, apparently in 1.13.8 an engine bug was introduced which prevents [kill] from working on units on the recall list, meaning that Elyssa doesn't disappear as she should. It's already been fixed though.
Re: Under the Burning Suns 6a
Yes, i was carrying Elyssa until The Final Confrontation. She was very useful.
I was playing with old units and had to put cfg file in Under_the_Burning_Suns/scenarios_old
It fixed error and i could finish scenario.
I had error unknown unit type: Quenoth fighter
but i could continue playing it.
I usually play in debug mode because i use it to translate.
Thanks for help,
Pepe (Wesnoth Spanish maintainer)
-----------------------------------------------------------
I was playing with old units and had to put cfg file in Under_the_Burning_Suns/scenarios_old
It fixed error and i could finish scenario.
I had error unknown unit type: Quenoth fighter
but i could continue playing it.
I usually play in debug mode because i use it to translate.
Thanks for help,
Pepe (Wesnoth Spanish maintainer)
-----------------------------------------------------------
Re: Under the Burning Suns 6a
To summarize, here are the local game data files which you need to replace if you wish to keep playing using 1.13.8:
- Attachments
-
- 12_The_Final_Confrontation.cfg
- If using the old elvish units: data/campaigns/Under_the_Burning_Suns/scenarios_old/12_The_Final_Confrontation.cfg
- (35.91 KiB) Downloaded 328 times
-
- 12_The_Final_Confrontation.cfg
- If using the new elvish units: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg
- (36.08 KiB) Downloaded 327 times
-
- macros.cfg
- data/campaigns/Under_the_Burning_Suns/utils/macros.cfg
- (4.71 KiB) Downloaded 305 times
Re: Under the Burning Suns 6a
Thanks.
Do "old elvish units" come with Wesnoth 1.13.8 ?
Do "old elvish units" come with Wesnoth 1.13.8 ?
Re: Under the Burning Suns 6a
Yes, you choose either old or new in the difficulty menu. The choice will disappear once the new units are finished, sometime before 1.14.tr0ll wrote:Thanks.
Do "old elvish units" come with Wesnoth 1.13.8 ?