[1.13.6] Crash in multiplayer lobby for local FFA game.

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Ksielvin
Posts: 1
Joined: March 4th, 2017, 10:02 am

[1.13.6] Crash in multiplayer lobby for local FFA game.

Post by Ksielvin »

Playing Wesnoth 1.13.6 on Windows 7 Ultimate SP1.

Steps:
1. Multiplayer --> Local game
2. Choose Isar's Cross, for example.
3. Under Game Settings, uncheck "Use Map Settings" so you're not restricted to 2 teams.
4. Create Game and go into the lobby.
5. Try switching the 2nd player in the list (player 4) to team 3 so you can have everyone in different teams. Immediate crash.

Happened 3 out of 3 times.
Could not attach windows crashdumps due to forum rules/settings.
Could not find Wesnoth's stderr.txt in the suggested locations or otherwise.
Details from the 3rd crash popup copied below.

Problem signature:
Problem Event Name: APPCRASH
Application Name: wesnoth.exe
Application Version: 1.13.6.0
Application Timestamp: 581f9263
Fault Module Name: wesnoth.exe
Fault Module Version: 1.13.6.0
Fault Module Timestamp: 581f9263
Exception Code: c0000005
Exception Offset: 00414f1a
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1035
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
gfgtdf
Developer
Posts: 1432
Joined: February 10th, 2013, 2:25 pm

Re: [1.13.6] Crash in multiplayer lobby for local FFA game.

Post by gfgtdf »

This was fixed in 1.13.6+dev already
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.
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