crash in 1.13.1 at end of HttT scenario 18
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crash in 1.13.1 at end of HttT scenario 18
(linux slackware 14.1)
compiled from source using scons build=debug
run from ./wesnoth-debug
load savegame (attached)
kill south leader
end scenario
crash to console
(did not get a core dump)
console output:
compiled from source using scons build=debug
run from ./wesnoth-debug
load savegame (attached)
kill south leader
end scenario
crash to console
(did not get a core dump)
console output:
Code: Select all
bash-4.2$ ulimit -c unlimited
bash-4.2$ pwd
/home/keb/Documents/src/wesnoth-1.13.1
bash-4.2$ ./wesnoth-debug
Battle for Wesnoth v1.13.1
Started on Fri Jul 24 00:38:08 2015
Automatically found a possible data directory at /home/keb/Documents/src/wesnoth-1.13.1
Data directory: /home/keb/Documents/src/wesnoth-1.13.1
User configuration directory: /home/keb/.config/wesnoth
User data directory: /home/keb/.local/share/wesnoth/1.13
Cache directory: /home/keb/.cache/wesnoth
Checking video mode: 1920x1080x32...
setting mode to 1920x1080x32
checking lua scripts... ok
20150724 00:40:52 error engine: Couldn't find [era] with id=era_blank
Cannot find era era_blank
bash-4.2$ ls core*
ls: cannot access core*: No such file or directory
- Attachments
-
- HttT-A_Choice_Must_Be_Made-Auto-Save14.gz
- load this game, then kill the south leader, then end scenario
- (119.27 KiB) Downloaded 169 times
Re: crash in 1.13.1 at end of HttT scenario 18
Did you reload a save form an older version of wesnoth? In that case you need to fix that save manually (with a text editor) and replace era_blank with era_default
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.
Re: crash in 1.13.1 at end of HttT scenario 18
thanks yes i had loaded an old save and the replacement of era_blank fixed it. sorry i didnt reply sooner, i'm not getting emails from the forum anymore...