1.7.7 Error when reloading a save during a fight

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1.7.7 Error when reloading a save during a fight

Postby LordTao » October 28th, 2009, 8:57 pm

I used the search, but didn't find anything so here the problem is:
At least in the campaign IdF ( German, I don't know how its called in english), there is a Bug that happens everytime when you load a savegame during a fight using ctrl+o.
Everytime you do this, after loading, the click of the mouse doesnt work any more so you cant move units etc. You can still access the Menu, but don't do anything on the actual map... the only way to fix this as far as I know is to quit Wesnoth and restart it...then it works great again.
About the Campaign, that is the one where the Undead attack from the east and you are human..i don't know whether this helps a lot.
Just wanted to report it.
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Re: 1.7.7 Error when reloading a save during a fight

Postby zaimoni » October 28th, 2009, 11:46 pm

Hmm...I'm seeing this as well, but it's not simply ctrl-o to load the savegame.

I think it's sufficient to load a savegame during an attack/defense animation, but I'm not fast enough to test this through the menu. Ctrl-o followed by loading a game during an attack animation does lose movement capability completely. Closing the game isn't enough to revive, Wesnoth actually has to be completely shutdown and restarted.

In any case, it's technically a anti-savescumming regression from 1.6.5 .
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Re: 1.7.7 Error when reloading a save during a fight

Postby mystik » October 29th, 2009, 12:03 pm

I have same problem. It looks like there is some lock on mouse events during animation and it is not released when animation is interrupted.
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Re: 1.7.7 Error when reloading a save during a fight

Postby AI » October 30th, 2009, 8:52 pm

Fixed in r39523, will be in 1.7.8.
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