canyon.cfg

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MadMax
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Joined: June 6th, 2004, 3:29 pm
Location: Weldyn, Wesnoth

canyon.cfg

Post by MadMax »

Although I'm not that familiar with overlay terrain WML, I think that in terrain-graphics/canyon.cfg, each instance of layer=-1000 should be layer=1000, so that the canyon graphics overlay over the base. I have tested this and it works with layer=1000, but not with layer=-1000.

This is with Wesnoth 1.5.8.
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zookeeper
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Re: canyon.cfg

Post by zookeeper »

MadMax wrote:so that the canyon graphics overlay over the base
What? What are you talking about? I see nothing wrong with the chasm.
MadMax
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Re: canyon.cfg

Post by MadMax »

zookeeper, I ported the canyon (not chasm) tiles from Wesnoth 1.0 to FtF, and they make use of the CANYON macro. If I use the existing CANYON macro, the base terrain displays, but not the canyon. If I change the layer values, the canyon displays properly.
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Iris
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Re: canyon.cfg

Post by Iris »

That doesn't qualify as a bug since that macro isn't used in mainline anymore.
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