canyon.cfg
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canyon.cfg
Although I'm not that familiar with overlay terrain WML, I think that in terrain-graphics/canyon.cfg, each instance of layer=-1000 should be layer=1000, so that the canyon graphics overlay over the base. I have tested this and it works with layer=1000, but not with layer=-1000.
This is with Wesnoth 1.5.8.
This is with Wesnoth 1.5.8.
"ILLEGITIMIS NON CARBORUNDUM"
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
Re: canyon.cfg
What? What are you talking about? I see nothing wrong with the chasm.MadMax wrote:so that the canyon graphics overlay over the base
Re: canyon.cfg
zookeeper, I ported the canyon (not chasm) tiles from Wesnoth 1.0 to FtF, and they make use of the CANYON macro. If I use the existing CANYON macro, the base terrain displays, but not the canyon. If I change the layer values, the canyon displays properly.
"ILLEGITIMIS NON CARBORUNDUM"
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
Re: canyon.cfg
That doesn't qualify as a bug since that macro isn't used in mainline anymore.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.