Seemingly random crashes within 5 minutes 1.3.19 Mac
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Seemingly random crashes within 5 minutes 1.3.19 Mac
OS X 10.4.11
Wesnoth 1.3.19 (problem existed in 1.3.18 as well, never saw this issue in .17 or before)
Basically Wesnoth freezes up and then crashes usually within 5 minutes of starting a game (be that multiplayer, or loading a saved game to continue a campaign). Sometimes it's 1 minute, sometimes it's 3. No action seems to cause it, it just locks and dies.
Anyone else have this problem or know how to fix it?
Console output:
2008-02-27 10:10:16.894 Battle for Wesnoth[1268] Could not find image named 'MacIcon'.
Battle for Wesnoth v1.3.19
Started on Wed Feb 27 10:10:17 2008
Checking video mode: 1024x768x32...
setting mode to 1024x768x32
set locale to ''
set locale to ''
loadscreen: filesystem counter = 145
loadscreen: binarywml counter = 15553
loadscreen: setconfig counter = 44
loadscreen: parser counter = 73748
loadscreen: filesystem counter = 0
loadscreen: binarywml counter = 0
loadscreen: setconfig counter = 0
loadscreen: parser counter = 98106
scenario: '14_Ancient_Alliance'
next_scenario: ''
2008-02-27 10:20:06.636 Battle for Wesnoth[1268] Exception raised during posting of notification. Ignored. exception: *** -[NSLayoutManager glyphRangeForTextContainer:]: given container does not appear in the list of containers for this NSLayoutManager.
Feb 27 10:20:15 entropy crashdump[1275]: Battle for Wesnoth crashed
Feb 27 10:20:17 entropy crashdump[1275]: crash report written to: /Users/bosque/Library/Logs/CrashReporter/Battle for Wesnoth.crash.log
Wesnoth.crash.log:
See attached file.
Wesnoth 1.3.19 (problem existed in 1.3.18 as well, never saw this issue in .17 or before)
Basically Wesnoth freezes up and then crashes usually within 5 minutes of starting a game (be that multiplayer, or loading a saved game to continue a campaign). Sometimes it's 1 minute, sometimes it's 3. No action seems to cause it, it just locks and dies.
Anyone else have this problem or know how to fix it?
Console output:
2008-02-27 10:10:16.894 Battle for Wesnoth[1268] Could not find image named 'MacIcon'.
Battle for Wesnoth v1.3.19
Started on Wed Feb 27 10:10:17 2008
Checking video mode: 1024x768x32...
setting mode to 1024x768x32
set locale to ''
set locale to ''
loadscreen: filesystem counter = 145
loadscreen: binarywml counter = 15553
loadscreen: setconfig counter = 44
loadscreen: parser counter = 73748
loadscreen: filesystem counter = 0
loadscreen: binarywml counter = 0
loadscreen: setconfig counter = 0
loadscreen: parser counter = 98106
scenario: '14_Ancient_Alliance'
next_scenario: ''
2008-02-27 10:20:06.636 Battle for Wesnoth[1268] Exception raised during posting of notification. Ignored. exception: *** -[NSLayoutManager glyphRangeForTextContainer:]: given container does not appear in the list of containers for this NSLayoutManager.
Feb 27 10:20:15 entropy crashdump[1275]: Battle for Wesnoth crashed
Feb 27 10:20:17 entropy crashdump[1275]: crash report written to: /Users/bosque/Library/Logs/CrashReporter/Battle for Wesnoth.crash.log
Wesnoth.crash.log:
See attached file.
- Attachments
-
- Battle for Wesnoth.crash.log.zip
- Wesnoth Crash Log
- (7.59 KiB) Downloaded 170 times
Arrow keys
I think I figured out what causes it, but it doesn't make any sense to me.
If I avoid using the arrow keys to scroll around the map, and/or to select which attack to use, it will not crash. However it sure is nice to be able to scroll around...
If I avoid using the arrow keys to scroll around the map, and/or to select which attack to use, it will not crash. However it sure is nice to be able to scroll around...
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- Posts: 1
- Joined: February 28th, 2008, 10:10 pm
- Location: Kansas
Crashes
Ditto Bosque. Arrow keys crash it.
Wesnoth 1.3.19, Mac OS 10.4.11
Wesnoth 1.3.19, Mac OS 10.4.11
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- Posts: 70
- Joined: December 28th, 2007, 12:02 pm
- Location: Amsterdam
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