Crash!!!

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fmunoz
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Posts: 1469
Joined: August 17th, 2003, 10:04 am
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Crash!!!

Post by fmunoz »

Playing Dwarven Doors Scenario (custom with minor modifications) the game crashed. I could send you the Autosave replay and scenario files.

Code: Select all

exiting a* search (solved)
3.01316/6 = 0.502194
a* search: 8, 33 - 14, 34
aborted a* search
a* search: 9, 31 - 14, 34
aborted a* search
a* search: 9, 34 - 14, 34
exiting a* search (solved)
a* search: 9, 35 - 14, 34
aborted a* search
a* search: 10, 37 - 14, 34
aborted a* search
      END: choosing move (took 11ms)
move: 9, 34 - 10, 36
calling move_unit
      BEGIN: move_unit
      END: move_unit (took 518ms)
end move_unit
wesnoth: src/ai_attack.cpp:180: int ai::choose_weapon(const gamemap&, std::map<gamemap::location, unit, std::less<gamemap::location>, std::allocator<std::pair<const gamemap::location, unit> > >&, const gamestatus&, const game_data&, const ai::location&, const ai::location&, battle_stats&, char): Assertion `size_t(cache_itor->weapon) < itor->second.attacks().size()' failed.
Aborted
The save game file crash after few unit moves, when a troll tries to attack Li'Sar.
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