sound clips in 0.4.8
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sound clips in 0.4.8
Is there supposed to be a attack sound/hit sound/whatever sound with every unit? i.e. with an archer, you hear the bow shoot, and if it is a hit, then you hear a grunt.
The reason for the question is ....not every unit has an attack/hit sound.
self compiled wesnoth 0.4.8 on Mandrake 9.1
sources downloaded on 10/7/03 (I think)
side note:
I beat level 3!!!!!!!!!!! with 1 turn left on the clock.
The reason for the question is ....not every unit has an attack/hit sound.
self compiled wesnoth 0.4.8 on Mandrake 9.1
sources downloaded on 10/7/03 (I think)
side note:
I beat level 3!!!!!!!!!!! with 1 turn left on the clock.
No, there are only sound effects for a few units.
Sound effects are generally added in at the same time as animations, so units that don't have animations will usually not have sound effects.
Miyo has done a table at http://www.ventu.info/wesnoth/?UnitAnimationsAndSounds which shows the status of sounds and animations for all units. (Table is current as of 0.4..
Scenario 3 is certainly the scenario most players find very hard!
David
Sound effects are generally added in at the same time as animations, so units that don't have animations will usually not have sound effects.
Miyo has done a table at http://www.ventu.info/wesnoth/?UnitAnimationsAndSounds which shows the status of sounds and animations for all units. (Table is current as of 0.4..
Congratulationsside note:
I beat level 3!!!!!!!!!!! with 1 turn left on the clock.
Scenario 3 is certainly the scenario most players find very hard!
David