Multiplayer server is not letting 1.1.x earlier versions on!
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Multiplayer server is not letting 1.1.x earlier versions on!
I think the title says it all. I have 1.1.1 and 1.1.2, and I don't really want to get 1.1.4 because I heard there were tons of bugs in it, and I don't want to deal with bugs. (I play to have fun, not to debug a game - that's not my 'strong area.) But it says, "The server requires '1.1.4', while you have '1.1.2'." I guess I should get 1.1.4 despite bugs, but it is annoying. Forcinpeople to get the latest version...sounds like Microsoft. Never though Wesnoth would stoop that low
hey.
Re: Multiplayer server is not letting 1.1.x earlier versions
This is how it has always been. When developing, the multiplayer server exists primarily (I was tempted to say solely, but at this point it can't be true) to support game development. Players are invited to use development versions of the game to help playtest for bugs and bad behavior. On the other hand, players are invited to use the stable version for self-entertainment.Flametrooper wrote:I think the title says it all. I have 1.1.1 and 1.1.2, and I don't really want to get 1.1.4 because I heard there were tons of bugs in it, and I don't want to deal with bugs. (I play to have fun, not to debug a game - that's not my 'strong area.) But it says, "The server requires '1.1.4', while you have '1.1.2'." I guess I should get 1.1.4 despite bugs, but it is annoying. Forcinpeople to get the latest version...sounds like Microsoft. Never though Wesnoth would stoop that low
Bottom line: it does not help the dev team for you to playtest old versions.
Hope springs eternal.
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Wesnoth acronym guide.
Well 1.1.4 is perhaps compatible with 1.1.3 (i'm not sure), but it is incompatible with previous 1.1.X, because of some changes that breaks compatibility (unit stats for example).
Unlike the stable branch (1.0.X) , expect 1.1.X versions to be incompatible with the previous version, that is why the 1.1.X server usually don't accept previous 1.1.X previous versions.
Unlike the stable branch (1.0.X) , expect 1.1.X versions to be incompatible with the previous version, that is why the 1.1.X server usually don't accept previous 1.1.X previous versions.
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Re: Multiplayer server is not letting 1.1.x earlier versions
There is a perfect solution for your problem. Just read the following quote carefully.Flametrooper wrote:I play to have fun, not to debug a game - that's not my 'strong area.
I really don't know what makes you think that the development version is a bugfree stable version that gives you unlimited playing fun. Sounds like a severe communication problem here. Maybe we should post that Wiki description with XXL fontsize centered on the homepage.Wiki wrote: Version 1.1.4 is the latest development version, boasting updated graphics and new exciting features. However, there may be occasional bugs or performance problems in the development versions since heavy changes are taking place all the time. For balanced and stable gaming, it is recommended you use the latest version of the 1.0.x branch. This (comment: the development) version is recommended for coders and campaign developers, as well as those who want to preview the future of Wesnoth.
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Re: Multiplayer server is not letting 1.1.x earlier versions
I have been on the mulltiplayer server for some time every day this week, and in my experience so far, 1.1.4 is more stable than 1.1.2a (for windows anyway).Flametrooper wrote:I have 1.1.1 and 1.1.2, and I don't really want to get 1.1.4 because I heard there were tons of bugs in it, and I don't want to deal with bugs.
I have had one crash-to-desktop (CTD) bug so far with 1.1.4, which might have been my OS anyway.
Clicking preferences in-game no longer causes a CTD.
Changing hotkeys no longer causes a CTD.
No Gryphon/Skeleton bug.
Steadfast seems improved/fixed.
Overall I am quite happy with 1.1.4
"I just started playing this game a few days ago, and I already see some balance issues."
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It's a compromise. You can either get new stuff fast or stable releases. Producing nice new stuff fast and stable is rather impossible. Therefore we've got an old but stable line and a shiny new line where you've got to play the game tester. Bugs reported for release X might be fixed but this doesn't stop release X+1 from having new stuff with new bugs in it. It's your decision which line to play. The best for Wesnoth(*) is of course to play the development line and to report bugs into the bug tracker, not the forum.
(*) Actually it's still one step behind contributing usefull stuff yourself.
(*) Actually it's still one step behind contributing usefull stuff yourself.
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http://www.wesnoth.org/wiki/WesCamp
Translators for all languages required: contact me. No geek skills required!
Well, I recall 1.1.2 was compatible to 1.1.2a, somewhat.JW wrote:Nope. If you remember when 1.1.2 was released, 1.1.1 couldn't be played on it. That's just something you have to deal with if you want to play the good version of Wesnoth.
Obviously by good version I mean the version that is better. Meaning the development version.
Why did the fish laugh? Because the sea weed.
The -a versions are the same version but contain critical bug-fixes.appleide wrote:Well, I recall 1.1.2 was compatible to 1.1.2a, somewhat.JW wrote:Nope. If you remember when 1.1.2 was released, 1.1.1 couldn't be played on it. That's just something you have to deal with if you want to play the good version of Wesnoth.
Obviously by good version I mean the version that is better. Meaning the development version.
Hope springs eternal.
Wesnoth acronym guide.
Wesnoth acronym guide.