"Hasty Alliance" problem at 1280x1024

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Artis
Posts: 41
Joined: September 21st, 2005, 11:30 pm
Location: Latvia

"Hasty Alliance" problem at 1280x1024

Post by Artis »

I first had this problem with 1.1.2a, all the scanarios before "Hasty Alliance" had correct 1:1 scaling, but for some reason "Hasty Alliance" was scaled a bit bigger then 1:1 and Wesnoth's scaling beeing how it is it looked ugly, so ugly that it was hard to keep some of the more similar units apart. I wasn't doing all too well, so I installed 1.0.2 instead started HttT again... And what do I see when I reach "Hasty Alliance" -- exactly the same problem. Seems to be a resolution related bug, because the scaling can be set to 1:1 in resolutions smaller then 1280x1024.
scott
Posts: 5243
Joined: May 12th, 2004, 12:35 am
Location: San Pedro, CA

Re: "Hasty Alliance" problem at 1280x1024

Post by scott »

Artis wrote:I first had this problem with 1.1.2a, all the scanarios before "Hasty Alliance" had correct 1:1 scaling, but for some reason "Hasty Alliance" was scaled a bit bigger then 1:1 and Wesnoth's scaling beeing how it is it looked ugly, so ugly that it was hard to keep some of the more similar units apart. I wasn't doing all too well, so I installed 1.0.2 instead started HttT again... And what do I see when I reach "Hasty Alliance" -- exactly the same problem. Seems to be a resolution related bug, because the scaling can be set to 1:1 in resolutions smaller then 1280x1024.
I really hate this "feature" of the game. I can expand the map with void to work around this problem, but it would be better if the behavior were actually fixed.
Hope springs eternal.
Wesnoth acronym guide.
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