Eastern Invasion

This is the place for discussing development of mainline campaigns, reporting bugs in them and providing overall feedback.

Moderators: Forum Moderators, Developers

Post Reply
Christophe33
Posts: 826
Joined: January 21st, 2004, 1:10 am
Location: San Diego, CA

Post by Christophe33 »

I restarted the campaign using heavy infantry... it makes life so much easier. I had no major problem holding my own and actually beating up the enemies troops even in medium level while before I struggled in easy.
On such a fasst scenario with 100 gold starting money adding a lot of village in the back, north and south is not helping much, you just don't have troop to spare to take them. I even din't had time/units to take some of the enemies village for a while after I killed the unit inside because my priority was to protect my own units.
Never tell a dwarf that he shortchanged you!

telex4
Posts: 404
Joined: December 14th, 2003, 1:24 am
Location: Reading, UK
Contact:

Post by telex4 »

I find that buying two spearmen and sending them off to capture the surrounding villages is well worth the effort, since they can get them all in around 4 or 5 rounds and then be in combat when your first wave of troops are flagging. Given that you're going to be there for at least 10 (?) rounds, you might as well earn that extra money.

User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Post by turin »

11 rounds. he comes on the 12th turn.

0.1.6 is here. scenario after U.B.P. is finished (get to it by killing the lich)

I'll probably have the next scenario sometime next week.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm

turn123

Post by turn123 »

When trying to start it on easy wesnoth crashes. It works fine on medium.

I'm playing Wesnoth version 0.6.99.4.

I don't get any errors, it just dies.

User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Post by turin »

i have never gotten this problem, but i always play on medium. i have heard someone talk about this problem, though.
i'll look into it.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm

User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Post by turin »

I think i fixed the problem. anyway, here is the newest version
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm

User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Post by turin »

in this version,. then scenario after Elven Alliance, Undead Border Patrol and Mal-Ravanal's Capital has been finished. however, i think you may have to pay to recall Dacyn (i'm not sure). If this is true, it will be fixed by the next release.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm

User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Post by turin »

OK, i just downloaded 0.6.99.5, and in am MAD. :evil: :evil: :evil:

You changed the name of the wesnoth directory from wesnoth-data to wesnoth! why?!? that ruined my makefile! i had to rewrite it!!! :evil: :evil: :evil:






no, really, i don't understand this decision.
(The actual point of this post: basically, if you downloaded my campaign for 0.6.99.5, then you will have to rewrite the makefile a bit)
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm

cedric
Posts: 320
Joined: January 24th, 2004, 10:27 pm
Location: Rennes, France
Contact:

Post by cedric »

turin wrote:OK, i just downloaded 0.6.99.5, and in am MAD. :evil: :evil: :evil:

You changed the name of the wesnoth directory from wesnoth-data to wesnoth! why?!? that ruined my makefile! i had to rewrite it!!! :evil: :evil: :evil:
Actually, I think this is a Debian related question. Not upstream.

For my Makefile, I search beetween multiple potential paths.

Code: Select all

INSTALL_LOCATIONS=\
  /usr/local/share/wesnoth/\
  /usr/share/wesnoth\
  /usr/share/games/wesnoth-data\
  /opt/share/wesnoth\
  /usr/share/games/wesnoth
But of course, there is still the problem of non Unix systems...
--
Cedric

User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Post by turin »

of course, this problem would probably be solved if i understood makefiles at all...
however, i don't.
basically, i just found it irritating that the location was changed, and i wanted to express that irritation. :roll:
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm

cedric
Posts: 320
Joined: January 24th, 2004, 10:27 pm
Location: Rennes, France
Contact:

Post by cedric »

turin wrote:of course, this problem would probably be solved if i understood makefiles at all...
however, i don't.
If this can be of some help, here's my makefile:

Code: Select all

INSTALL_LOCATIONS=\
  /usr/local/share/wesnoth/\
  /usr/share/wesnoth\
  /usr/share/games/wesnoth-data\
  /opt/share/wesnoth\
  /usr/share/games/wesnoth

# Original files to backup
BKPFILES=data/scenarios/Crossroads.cfg

install:
        @for i in $(INSTALL_LOCATIONS); do\
          if [ -d $$i ]; then\
            echo "Found a Wesnoth directory here: $$i";\
            echo "Install? (type 'y' to proceed)"; read YES;\
            if [ "$$YES" = "y" ]; then \
              for bkp in $(BKPFILES); do \
                echo "Backuping modified file $$i/$$bkp...";\
                mv $$i/$$bkp $$i/$$bkp.backup;\
              done;\
              for file in \
                `find . -name "*.png" -o -name "*.cfg" -o -path "*/maps/*"`;do\
                echo "Installing $$file to $$i...";\
                ./install-sh -c -m 644 $$file $$i/$$file;\
                done;\
              exit 0;\
            fi; \
          fi;\
        done;\
        echo "no wesnoth directory found" && exit 1
The call to install.sh can be safely replaced with standard Unix command 'install'.
--
Cedric

Dave
Founding Developer
Posts: 7071
Joined: August 17th, 2003, 5:07 am
Location: Seattle
Contact:

Post by Dave »

cedric wrote: Actually, I think this is a Debian related question. Not upstream.
Indeed it is. I have no idea what all this is about.
cedric wrote: But of course, there is still the problem of non Unix systems...
I'm not sure of any non-Unix systems for which a Makefile is likely to work at all.

For Windows, I recommend using InnoSetup to make a setup.exe (of course, this does mean that people have to run an executable just to use your campaign, but....that's the Windows security model for you....)

David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming

fmunoz
Founding Artist
Posts: 1469
Joined: August 17th, 2003, 10:04 am
Location: Spain
Contact:

Post by fmunoz »

turin wrote: You changed the name of the wesnoth directory from wesnoth-data to wesnoth! why?!? that ruined my makefile! i had to rewrite it!!! :evil: :evil: :evil:
Just restore from your backup.... you did your daily backups, didnt you? :P

User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Post by turin »

of course i do backups...
my basic point was that there was no reason to change the name of the directory where everything was stored from 'wesnoth-data' to 'wesnoth'. i found it somewhat irritating.

Anyway, i have the next version of my campaign ready for download. However, it refuses to upload to the website. Probably it is too big a file, but it is only 100kb, and the files are allowed to be 500kb.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm

User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Post by turin »

OK... this will, hopefully, work. tell me if you can download the file.

lsimmons.net/joe/loyalistcampaign3.tar.gz

i can't test it because of firewall or something...i don't really understand it, someone just told me it would work.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm

Post Reply