"The Academy" Writing feedback

For writers working on documentation, story prose, announcements, and all kinds of Wesnoth text.

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RaustBD
Posts: 262
Joined: May 29th, 2010, 8:11 pm

"The Academy" Writing feedback

Post by RaustBD »

So, my friend told me he got errors trying to use the alpha version of my first campaign. I'd like feedback on the writing for it though, so I thought I'd post the set of images for the first campaign here:

http://dl.dropbox.com/u/25139867/The%20 ... 0Story.zip

Yes, the elf captain is SUPPOSED to be acting that strangely.

I'd appreciate any input on humor, characterization, and my general writing, as well as any constructive criticism (I define constructive as "accompanied by advice on how to fix the criticism").
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tr0ll
Posts: 551
Joined: June 11th, 2006, 8:13 pm
Location: canada

Re: "The Academy" Writing feedback

Post by tr0ll »

Backstory1: what year? do you mean "Kingdom of Wesnoth" (there are a few groups living in "land of Wesnoth")? also, prose could be tightened up or made stronger by removing redundant words such as "such", "typically".

Backstory2: tighten up, e.g.: "One human kingdom decided to try a systematic approach - military academies."

Backstory3: remove "for this purpose"
Backstory4: combine this page with above. It reads like there is someone speaking - should there be a self-introduction somewhere such as "From the journal of BlaBla" or "Call me Mal-Ish"?

Backstory5: consensus is unanimous by definition. you could say "almost everyone agrees, however" instead. remove redundant "It begins with".

GD1 - GD20: way too many dialogue sections. maybe you could have them discover the elvish town and say it wasnt there yesterday, then follow up with briefer back and forth dialogue with the elf and then the get ready to fight speech. also, there doesnt seem to be anyone serious in charge of the students.
RaustBD
Posts: 262
Joined: May 29th, 2010, 8:11 pm

Re: "The Academy" Writing feedback

Post by RaustBD »

Thanks for the feedback on the story parts, I definitely felt that was the weakest part of my writing.
tr0ll wrote: GD1 - GD20: way too many dialogue sections. maybe you could have them discover the elvish town and say it wasnt there yesterday, then follow up with briefer back and forth dialogue with the elf and then the get ready to fight speech. also, there doesnt seem to be anyone serious in charge of the students.
Yeah, they do seem a bit unprofessional, I just figured it would be more interesting that way. Basically, Lester, Alastor, Denning and Mark are the top students in their classes, and I'll make this more apparent by giving them slightly modified and buffed versions of their current classes.

There's nobody "serious," as in military-serious, in charge because they really don't expect an INVASION; they'd hear about something like that from the neighboring areas, since they're sorta in the middle of their kingdom. This is more looking out for trespassers, ferocious wildlife, or small-time bandits, stuff that students would be expected to be capable of handling.

As for it taking too long, which parts do you advocate removing? I do agree it might be a TAD long, but I don't want to sacrifice any of the humorous parts.
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tr0ll
Posts: 551
Joined: June 11th, 2006, 8:13 pm
Location: canada

Re: "The Academy" Writing feedback

Post by tr0ll »

one way would be to have fewer characters speaking at the beginning,, they could interject humour during the gameplay instead
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