A Wesnoth Haiku.

For writers working on documentation, story prose, announcements, and all kinds of Wesnoth text.

Moderators: Forum Moderators, Developers

Post Reply
User avatar
Wintermute
Inactive Developer
Posts: 840
Joined: March 23rd, 2006, 10:28 pm
Location: On IRC as "happygrue" at: #wesnoth-mp

A Wesnoth Haiku.

Post by Wintermute » December 11th, 2009, 9:09 pm

Flawless my recruit,
my plan unfolds perfectly...
...I fight only bats.

:(

/me shakes his fist at the world!
"I just started playing this game a few days ago, and I already see some balance issues."

User avatar
Zarel
Posts: 700
Joined: July 15th, 2009, 8:24 am
Location: Minnesota, USA
Contact:

Re: A Wesnoth Haiku.

Post by Zarel » December 11th, 2009, 9:13 pm

Your recruit? Flawless?
Then how are bats a problem?
Clearly, you're lying.
Proud creator of the :whistle: smiley | I prefer the CC-0 license.

User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: A Wesnoth Haiku.

Post by thespaceinvader » December 11th, 2009, 9:14 pm

Bats are a problem
Not for difficulty's sake
But because they bore
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.

User avatar
Wintermute
Inactive Developer
Posts: 840
Joined: March 23rd, 2006, 10:28 pm
Location: On IRC as "happygrue" at: #wesnoth-mp

Re: A Wesnoth Haiku.

Post by Wintermute » December 11th, 2009, 9:33 pm

Bats converge and die,
Inane insults, hurled about.
Time, forever lost.
"I just started playing this game a few days ago, and I already see some balance issues."

User avatar
jb
Multiplayer Contributor
Posts: 493
Joined: February 17th, 2006, 6:26 pm
Location: Chicago

Re: A Wesnoth Haiku.

Post by jb » December 11th, 2009, 9:46 pm

Ha!


jb fears no bat
I would never run from that
time to turn on HAX
My MP campaigns
Gobowars
The Altaz Mariners - with Bob the Mighty

Post Reply