Descent into Darkness revision

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nemaara
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Descent into Darkness revision

Post by nemaara » January 7th, 2019, 6:37 am

This thread is to discuss dialogue revisions to Descent into Darkness, which is part of a project that can be found here: https://github.com/wesnoth/wesnoth/projects/3. Any feedback/comments can either be posted here or in this thread: http://forums.wesnoth.org/viewtopic.php ... 05#p637205. Suggestions are welcome!
Last edited by nemaara on January 21st, 2019, 4:16 pm, edited 1 time in total.

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Tom_Of_Wesnoth
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Re: Descent into Darkness revision

Post by Tom_Of_Wesnoth » January 15th, 2019, 10:16 pm

I like the changes you've made, the dialogue seems more more professional and polished now.

However, I would say that Darken Volk uses ellipses in his speech perhaps... too often. It might be worth cutting back on that a bit.

Also, I wonder why you've added skeleton recruits to Malin in scenario 3? I'm not arguing against it, just curious as to why such a change?
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nemaara
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Re: Descent into Darkness revision

Post by nemaara » January 21st, 2019, 4:15 pm

He used ellipses in the original too, I simply decided to preserve it. You could very well be right about there being too many, though; I'll probably take a look again once other people start reviewing S3 onward.

Malin doesn't recruit anything in scenario 3, so I'm not entirely sure what you're referring to. Could you maybe clarify what you mean? :hmm:

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Re: Descent into Darkness revision

Post by Tom_Of_Wesnoth » January 21st, 2019, 9:18 pm

Old:
recruit=Walking Corpse,Vampire Bat,Ghost,Ghoul

New:
recruit=Walking Corpse,Vampire Bat,Ghost,Ghoul,Skeleton,Skeleton Archer

For S3 you made that change ^
Last edited by Tom_Of_Wesnoth on January 21st, 2019, 11:49 pm, edited 2 times in total.
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nemaara
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Re: Descent into Darkness revision

Post by nemaara » January 21st, 2019, 11:48 pm

In the new scenario he actually never has the opportunity to recruit, but it seems like I forgot to remove his recruit list. I'll do that. :O

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Re: Descent into Darkness revision

Post by Tom_Of_Wesnoth » January 21st, 2019, 11:52 pm

I may have been looking at an outdated pull request? I'm not too familiar with GitHub, honestly.
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octalot
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Re: Descent into Darkness revision

Post by octalot » January 22nd, 2019, 5:37 am

A player is unlikely to recruit on that map, but there's a possibility to do so on the trolls' keep. The scenario continues until all the trolls are dead, not just the leader, so the player might do the trick of "jump on the keep, recruit something to shield your leader".

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nemaara
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Re: Descent into Darkness revision

Post by nemaara » January 23rd, 2019, 5:27 pm

I double checked, I did purge the recruit list for S3. You could do some recalling on the trolls' keep, but I don't actually mind if the player wants to do that.

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nemaara
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Re: Descent into Darkness revision

Post by nemaara » January 23rd, 2019, 5:27 pm

I double checked, I did purge the recruit list for S3. You could do some recalling on the trolls' keep, but I don't actually mind if the player wants to do that. :0

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