HttT-The Siege of Elensefar - Go for fast ending or milk XP?

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HttT-The Siege of Elensefar - Go for fast ending or milk XP?

Postby WurmD » November 27th, 2017, 9:14 pm

Hi Guys,

Playing normal, the first campaign, I found myself being able to win "fast" but also being able to milk XP (since the undead adversary was churning 1 unit a turn and sending them alone).

Thus, in such a situation, what would you prefer? :)

(I'm kinda reluctant to post this, since "if you're winning that 'easily' you should be playing hard" thought, but still! Academic discussion :D go!)

EDIT: whoever wants to laugh a little imagining my face in turn 26, here's the replay :3

EDIT2: Huh, this post's question applies to the following scenario as well "Crossroads": what would you prefer? A quick victory avoiding one enemy, or killing everything to get max XP?
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Re: HttT-The Siege of Elensefar - Go for fast ending or milk

Postby beetlenaut » November 28th, 2017, 10:10 am

It's usually more useful to be able to buy one more unit on the next level rather than the same number of units with more XP. However, if you have captured all the villages already, you will get almost the same amount of gold by staying on the level or leaving early, so you might as well get some more kills in that case.

Note that merfolk do not get defense bonuses from land villages, so putting wounded ones in range of the enemy on land villages is a bad idea. (Land-based units do not get defense bonuses from water villages either.)
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Re: HttT-The Siege of Elensefar - Go for fast ending or milk

Postby Poison » November 28th, 2017, 1:07 pm

I think if you play like this you will be destroyed on hard, that's pretty terrible. Early finish is my choice too.
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Re: HttT-The Siege of Elensefar - Go for fast ending or milk

Postby Turuk » November 29th, 2017, 12:35 am

WurmD wrote:(I'm kinda reluctant to post this, since "if you're winning that 'easily' you should be playing hard" thought, but still! Academic discussion go!)


Any and all posts are welcome - you can always still get advice on how to improve your game such as beetlenaut offered or just general feedback on what other players have done in the past.

Speaking of helpful advice...

Poison wrote:I think if you play like this you will be destroyed on hard, that's pretty terrible.


If you are going to be blunt, you might want to provide some focused constructive criticism instead of generalizations.
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Re: HttT-The Siege of Elensefar - Go for fast ending or milk

Postby Vulpine » November 29th, 2017, 3:46 pm

WurmD wrote:Thus, in such a situation, what would you prefer? :)

... If I were ever in such a situation I'd probably level my shamans into druids asap then finish the scenario... if I were ever in that situation; I'd settle for being able to beat it consistently on easy :lol:
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Re: HttT-The Siege of Elensefar - Go for fast ending or milk

Postby Inky » November 29th, 2017, 7:50 pm

I think instead of finishing the main battle as fast as you did, you could have taken more time to be more defensive and preserve your veterans, which would have been more valuable than either the 8XP per turn or the gold from finishing early.
For example it seems like Konrad's army saw the orcs happily splashing about in the moat and were eager to join in the fun, but they probably would have lived a bit longer if they had waited on the shore instead. :P
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