Delfedor's memorars-clash at the mansion
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Delfedor's memorars-clash at the mansion
We're is the darn secret entrance been looking like crazy
- beetlenaut
- Developer
- Posts: 2825
- Joined: December 8th, 2007, 3:21 am
- Location: Washington State
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Re: Delfedor's memorars-clash at the mansion
hex 32,8
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
Re: Delfedor's memorars-clash at the mansion
This is probably stupid but were can I send coordinates
Re: Delfedor's memorars-clash at the mansion
Those are just the coordinates of the tile that you can find it at. Gotta look for it at the top between the time and the terrain type.
Shut up! I'm not tough; I'm not strong!
You shouldn't hold back so much. Always thinking with your head--denying what you want!
You shouldn't hold back so much. Always thinking with your head--denying what you want!
Re: Delfedor's memorars-clash at the mansion
mine does not show it, (i-PAD) were do I change this in the stings?
- beetlenaut
- Developer
- Posts: 2825
- Joined: December 8th, 2007, 3:21 am
- Location: Washington State
- Contact:
Re: Delfedor's memorars-clash at the mansion
I was just telling you which hex to put a unit on to find the door. You don't need to change anything. You can count 32 hexes from the left side, and 8 from the top and be in about the right place, but there really should be a display in the menu bar at the top that shows what hex the cursor is on. There is also a command you can enter with a colon
Code: Select all
:show_coordinates
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
Re: Delfedor's memorars-clash at the mansion
ah got it thanks