Colosseum - first round buy discussion

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gavenkoa
Posts: 36
Joined: May 11th, 2009, 7:20 pm
Location: Dnepropetrovsk, Ukraine
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Re: Colosseum - first round buy discussion

Post by gavenkoa » August 18th, 2015, 8:23 am

I try play with 2 white mage on average and fail because too many damage was taken by single mage on 1-2 wave.

I try play with 3 White Mage on Pro - each wave I and with too few rewards to buy goodies.

I try play with 3 White Mage on Senior - it is playable if keep mages in castle together for double healing. I bought:

Code: Select all

1 wave: +1 melee/ranged attack, +1 melee/ranged damage
2 wave: up to +32 healing points, rest on HP 
3 wave: after lvl up it is possible to buy defense, got castle up to 80% 
... wave: mostly on HP, some +4 healing, sometimes +1 melee/ranged damage
Double healing nicely work, so you don't need to buy a lot of HP as each turn you get 2x healing points.
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Colosseum_replay_3x_White_mage.gz
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vasya
Multiplayer Moderator
Posts: 28
Joined: August 29th, 2012, 1:53 pm

Re: Colosseum - first round buy discussion

Post by vasya » February 26th, 2018, 6:07 am

Here's a story of how a troll and 5 ghouls came up with a plan...

Win at Colosseum PRO (don't forget to check "Show replay").
Colosseum_Turn_183-win-Colosseum-PRO.bz2
(73.04 KiB) Downloaded 85 times

As a bonus, an additional win is attached with 1 ghoul and 5 ghosts, but it was dependent on luck.
Colosseum_Turn_105-win-requires-luck.bz2
(55.26 KiB) Downloaded 85 times

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