victory conditions - Bonus?
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victory conditions - Bonus?
Just wondering if there was a list of what the bonuses are if you finish scenarios in a campaign before you have to. I always try to get the bonus condition if I can, but often dont know what I actually get as my bonus (other than gold for finishing x number of turns early).
For example in HttT, What is the bonus in bay of pearls? I killed both enemy leaders quite quickly but couldnt work out what it was that I was rewarded with... Some are obvious like an extra unit or two - gotta love loyal units, but i was just wondering if there was somewhere I could see what the bonuses are.
cheers - rev
For example in HttT, What is the bonus in bay of pearls? I killed both enemy leaders quite quickly but couldnt work out what it was that I was rewarded with... Some are obvious like an extra unit or two - gotta love loyal units, but i was just wondering if there was somewhere I could see what the bonuses are.
cheers - rev
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Re: victory conditions - Bonus?
IIRC the bonus in BoP is the choice of which scenario comes next - if you destroy the land leader within the time, but not the sea leader, you go direct to muff malal, and vice versa to the isle of the damned.
I think.
I think.
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Re: victory conditions - Bonus?
In general, the bonus is cash, in the form of an early finish bonus.
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Re: victory conditions - Bonus?
yeah i gather that. But are the scenarios that stipulate in brackets that there is a bonus if you kill the leader (instead of just surviving turns or reaching a point still just cash? It would seem that we wouldnt need to be told that there was a bonus in that case as there is always a bonus for finishing before the time runs out.
Re: victory conditions - Bonus?
Play TROW and you'll see that not always.revolushn wrote:It would seem that we wouldnt need to be told that there was a bonus in that case as there is always a bonus for finishing before the time runs out.
In HTTT -- yes, 'bonus' there usually means something additional. Sometimes it's even not mentioned as a bonus, like gryphons in 10th scenario or Dwarvish Guardsmen in 15th.
- thespaceinvader
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Re: victory conditions - Bonus?
o_O how do you get hold of Guardsmen?
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Re: victory conditions - Bonus?
Simply kill orcs before they killed the Dwarvish leader. Then he will give you Guardsmen.thespaceinvader wrote:o_O how do you get hold of Guardsmen?
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Re: victory conditions - Bonus?
Ah OK.
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Re: victory conditions - Bonus?
If you kill both leaders you get to choose what scenario you play next (Isle of the Damned or the peninsula one)revolushn wrote:Just wondering if there was a list of what the bonuses are if you finish scenarios in a campaign before you have to. I always try to get the bonus condition if I can, but often dont know what I actually get as my bonus (other than gold for finishing x number of turns early).
For example in HttT, What is the bonus in bay of pearls? I killed both enemy leaders quite quickly but couldnt work out what it was that I was rewarded with... Some are obvious like an extra unit or two - gotta love loyal units, but i was just wondering if there was somewhere I could see what the bonuses are.
cheers - rev