Need help on Warmaster Campaign!
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- Posts: 36
- Joined: August 18th, 2007, 2:24 pm
Need help on Warmaster Campaign!
I can't seem to get enough units to beat the orcs or get close enough to the leader to hurt him very much.
Please help!
Please help!
Is there any word more meaningless than hope?
Besides blarfinsigle of course.
Besides blarfinsigle of course.
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- Posts: 676
- Joined: July 20th, 2006, 4:45 pm
- Location: Germany
First, welcome to the forums, and thanks for trying my campaign!
Second, at what scenario are you stuck? If you have problems at beating the very first scenario of the campaign, remember this: The orcs are meant not to be defeatable (in that scenario). Instead, listen to that guy called Groud. He mentions a secret passage being hidden inside the castle behind him. So, go ahead and try to find it. This way you won't have to worry much about the orcs.
Second, at what scenario are you stuck? If you have problems at beating the very first scenario of the campaign, remember this: The orcs are meant not to be defeatable (in that scenario). Instead, listen to that guy called Groud. He mentions a secret passage being hidden inside the castle behind him. So, go ahead and try to find it. This way you won't have to worry much about the orcs.
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- Posts: 36
- Joined: August 18th, 2007, 2:24 pm
Uhh... I think the problem here is the 143 gold bit, I think when I went through I came out of the first with more than twice that and had no problems finishing the second quickly.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
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- Posts: 36
- Joined: August 18th, 2007, 2:24 pm
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- Posts: 676
- Joined: July 20th, 2006, 4:45 pm
- Location: Germany
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- Posts: 36
- Joined: August 18th, 2007, 2:24 pm
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- Posts: 129
- Joined: April 27th, 2004, 4:24 pm
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- Posts: 676
- Joined: July 20th, 2006, 4:45 pm
- Location: Germany
He charges the enemy? Actually he should do not very much besides nothing...mlangsdorf wrote:How do you beat scenario 4? The allied leader always makes a suicide charge to attack the necromancer, and ends up in the water on turn 5 or so, surrounded by undead. I've just barely started evolving my attack, and the computer AI loses the game for me. Suggestions?
However, try to restart the scenario and hope for the best. If he keeps killing himself, try to ship some quick elvish scouts over to him and to protect him somehow. Actually, I believe to remember that he tries to get some villages with his leader, and this way gets killed himself by coming close to the enemy. If you manage to grab some villages in front of him he would have taken else, he should either sit down doing nothing or go back to his castle. Hmmm, maybe it's time to do a short update on the campaign...?