How to use Assassins
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Re: Wounded troops
Wow, then the leader lvls up eh???merliin wrote: You can suicide a chain of wounded troops (0 levels work too) into their leader. They all hurt him a little before dying. And they have to die to free the spot, which normally isn't too hard against a leader. You could consider it an expensive multi unit version of ulfs. If you don't have enough weak units supplement with a heavy hitter of some sort one you have weakened them enough.
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Last edited by kshinji on November 9th, 2010, 1:03 am, edited 1 time in total.
User:Kshinji
Probably there's no point for me posting here, but i'll raise my PC to 1337 before leaving again ;P -- just kidding.
Probably there's no point for me posting here, but i'll raise my PC to 1337 before leaving again ;P -- just kidding.
re: horsemen as assassins
i've tried with regular horsemen, knights, paladins, lancers, grand knights. none of them no matter what time of day seem to have good luck hitting an enemy leader sitting in their keep. nothing i hate more than three massive attacks all failing and them sitting there waiting to be slaughtered next round.
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I'm surprised noone's mentioned drakes yet... A group of Drake Fighters can go around the enemy at night, while your main forces retreat... This lures his forces towards yours... If I am correct, he should just be sitting on his castle. Then the group breaks out at day, and the assassination is complete. Having a Drake Flare as your leader can also help, as he can go back with the fighters to provide leadership and be a heavy hitter. This assassination method isn't too expensive however: only 17 gold per fighter, and this is cheaper than most scouts/skirmishers. (if not cheaper, not much more expensive) A Drake Glider can be useful for sight and avoiding enemy units... I'd say either 2 fighters / 1 glider, or just 3 fighters.
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I am the lone revenant of the n3t clan.
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no, just not yet. I might be able to do one vs AI and post it.Imp wrote:That would be interesting to see. Do you have a replay of that, F8?
Proud creator of 4p- Underworld. Fascinated by Multiplayer design and balance.
I am the lone revenant of the n3t clan.
I am the lone revenant of the n3t clan.
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That is not likely unless you are playing Age of Heroes, and most maps don't have large clumps of forest near keeps... May be possible on Meteor Lake, but Otherwise your technique is not likely. I see the thinking though.
Proud creator of 4p- Underworld. Fascinated by Multiplayer design and balance.
I am the lone revenant of the n3t clan.
I am the lone revenant of the n3t clan.
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- krotop
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If you chain-ulf the ennemy leader, his/her army will watch the same helplessly way. But if you only follow the path of ninja style roleplay assassination, then yes, ambush or nighstalk may be the proper way.Tanis Half-Elven wrote:meh, I guess you're right at that.
But having a bunch of units that can move virtually undetected towards the enemy leader and slaughter him while his/her army watches helplessly IS the aim of assassination.
Don't trust me, I'm just average player.
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