Cities of the Frontier - 1.10.0

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Trossknecht
Posts: 21
Joined: January 29th, 2016, 11:10 pm

Cities of the Frontier - 1.10.0

Post by Trossknecht » December 27th, 2018, 2:19 am

In the course of playing Cities of the Frontier (Battle for Wesnoth 1.10.0), a hostile Orc (or outlaw) landed on one of my villages (Hex 8,58) and set it on fire.

Can anyone tell me if there is a way to extinguish the fire, thereby allowing me to rebuild the village? (I have tried placing various units, such as peasants and mages, to see if an option appeared on the right-click menu. Alas, nothing of the sort happened.)
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otzenpunk
Posts: 24
Joined: February 11th, 2018, 5:32 pm
Location: Hamburg / Germany

Re: Cities of the Frontier - 1.10.0

Post by otzenpunk » December 27th, 2018, 1:49 pm

You have to use a worker unit and build a new one at the same place.

Trossknecht
Posts: 21
Joined: January 29th, 2016, 11:10 pm

Re: Cities of the Frontier - 1.10.0

Post by Trossknecht » January 7th, 2019, 4:18 am

Thank you!

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