Aragwaith Unit Images 2.0

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Shadow
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Aragwaith Unit Images 2.0

Post by Shadow »

Over the time I´ve collected some new units. Who is intersted can get them and I´ll animate them some of them I´ve already posted but they have changed a little bit and the animations must be improved if someone needs them.
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example.png
example.png (76.9 KiB) Viewed 9638 times
Last edited by Shadow on January 8th, 2007, 8:25 pm, edited 3 times in total.
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turin
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Post by turin »

Can I have the very first line on the list for SE? It looks like it would fit better for Madru than a duelist, plus duelists can't advance...
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scott
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Post by scott »

Man, I could take the whole lot.
I won't ask for them until I'm ready to use them, which won't be for a long time.
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Shadow
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Post by Shadow »

turin wrote:Can I have the very first line on the list for SE? It looks like it would fit better for Madru than a duelist, plus duelists can't advance...
Of course :)

But any wishes for a ranged attack? Because He wasn´t supposed to carry a ranged weapon.
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Ankka
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Post by Ankka »

These guys have a mid-eastern feeling to them for some reason...

The first row almost looks like it has a turban. :D

But, really, wonderful pieces of art.
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Post by Shadow »

Damned the last book from "Karl May" was too much. :P

No serious that wasn´t my intention it just came out like these
Last edited by Shadow on November 25th, 2005, 8:24 pm, edited 1 time in total.
... all romantics meet the same fate someday
Cynical and drunk and boring someone in some dark cafe ...
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Hidin’ behind bottles in dark cafes
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Jetrel
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Post by Jetrel »

Very nice - you're starting to get that "shading" thing down.

I especially like the polearms you've given those fellows - I might copy some of that stuff.

Either these would be great units for people to cut and paste as campaign special units, or they might make for a faction of their own, seeing as how they all match in colors.

This week, I'm going to try and get some of the work you've done on dwarves polished up and into CVS.
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turin
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Post by turin »

Shadow wrote:
turin wrote:Can I have the very first line on the list for SE? It looks like it would fit better for Madru than a duelist, plus duelists can't advance...
Of course :)

But any wishes for a ranged attack? Because He wasn´t supposed to carry a ranged weapon.
I could just remove the ranged attack from his. His portrait doesn't carry a crossbow either.

P.S.: It would also be _greatly_ appreciated in you could look at the Elvish Mariner/Navigator/Admiral images, and improve them/make them fit with the new elves. I don't trust my pixel skills enough to do this...
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And I hate stupid people.
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dtw
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Post by dtw »

mmm - these guys look very much like the orginal assassins, a cut throat bunch of desert dwelling mercenaries, makes me want to learn wml to make a campaign for them :D
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Post by Disto »

I plan to do another campaign once i finish the one i am working on and these are exactly what i was looking for.
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Shadow
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Post by Shadow »

Jetryl wrote:Very nice - you're starting to get that "shading" thing down.

I especially like the polearms you've given those fellows - I might copy some of that stuff.

Either these would be great units for people to cut and paste as campaign special units, or they might make for a faction of their own, seeing as how they all match in colors.

This week, I'm going to try and get some of the work you've done on dwarves polished up and into CVS.
First thanks all for the comments


Jetryl your introduction was very helpfull.
Feel free to use everything you need.

@Turin

I´ll take a look at your Mariner/Navigator/Admiral



I´ll try to make the animations for all of them but It will just take some time.
... all romantics meet the same fate someday
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
Shadow
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Post by Shadow »

Because of the growing use of these Units (From null to zero) :roll:

I´ve decided that I´ll probably make them to a multiplayer faction.

These is what I´ve finished and partly animated.
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mercenaries.example.png
mercenaries.example.png (31.84 KiB) Viewed 9286 times
... all romantics meet the same fate someday
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
scott
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Post by scott »

How about High Humans? Something like the Dunedain?
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Shadow
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Post by Shadow »

I thought something about mercenaries.

I do like heroes with rough edges. :wink:
I thought first as a faction and the second the good thing about mercenaries is they work for everyone who pays them it would be cool if it could be implemented that every faction could choose at the beginning 2 mercenaries they can recruit over the game.
... all romantics meet the same fate someday
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
Na'enthos
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Post by Na'enthos »

They make me think of desert warriors (arabian-style fighters).

They'd need fast, nimble white steeds though. :wink:

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