Attempt to start designing not potrait pictures.

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Joined: October 14th, 2018, 8:59 am

Attempt to start designing not potrait pictures.

Post by Assorbi » November 2nd, 2018, 8:36 pm

so i've actually been playng this game for 14 years, buts it's my first post.
actually its my first post on any forum.
Italian, Fine Arts, decorator.
So my main problem is making units seem wesnoth-like, possibly not combining pre-existing parts; id like to try build some races that dont seem like the default ones but still fit wesnoth style, ill show some of my work.
Btw i discovered photoshop last week, ive always drawn things on paper, so im not exactly proud of my lil shadows cause i cant sinthetize much yet, so any tips, critiques, insults would be really appreciated.
Tankz Tankz.
''bloody shadow''
dark-shade6.png (9.83 KiB) Viewed 2684 times
''evil shadow''
dark-shade5.png (11.12 KiB) Viewed 2684 times
shadowshorter3.png (8.11 KiB) Viewed 2684 times
dissolving shadow.png
more potrait and confusing style
dissolving shadow.png (188.12 KiB) Viewed 2684 times
screaming shadow.png
pore portrait and confusing style
screaming shadow.png (18.2 KiB) Viewed 2684 times

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Re: Attempt to start designing not potrait pictures.

Post by ghype » November 3rd, 2018, 2:05 pm

man the last sprite looks awesome.
you really made amazing progression in this last week. don't stop.
post sprites & stuff every day: ghype's Daily Art
destroying enemy castle here: Orcish Castle - Destroyed - work in progress

Posts: 934
Joined: December 15th, 2007, 8:52 am

Re: Attempt to start designing not potrait pictures.

Post by enclave » November 3rd, 2018, 11:10 pm

i never drawn any wesnoth sprites, so i can't tell on how to improve things.. the first 3 ghosts look more like from cartoon that I would want to watch than to wesnoth style probably.. #3 is cute ghost baby :D
but the portrait is really cool, and very wesnoth style in my opinion;) at least that was my first impression :)

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