Moonday era-my new image
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- Posts: 9
- Joined: March 24th, 2018, 12:36 am
Moonday era-my new image
Hello,
I'm adding my new sprite for Moonday era. I just wanna know your opinon and tips (especially for shading unit and coloring weapons).
Btw. I must add axe and maybe change shield. And this is my second unit which I do in pixel art style.
Have a nice day
Soranoningen
So here I have some new changes What do you think?
And how it looks on map (Have zoom).That brown boarman is my first unit in pixelart style...
Here is my first unit
I'm adding my new sprite for Moonday era. I just wanna know your opinon and tips (especially for shading unit and coloring weapons).
Btw. I must add axe and maybe change shield. And this is my second unit which I do in pixel art style.
Have a nice day
Soranoningen
So here I have some new changes What do you think?
And how it looks on map (Have zoom).That brown boarman is my first unit in pixelart style...
Here is my first unit
Last edited by Soranonigen on June 5th, 2018, 7:18 pm, edited 3 times in total.
Re: Moonday era-my new image
Hello,
This unit looks nice. My opinion (not based on so much experience though) is the following :
* You should add an overline to the leftmost tusk (from our point of view) otherwise, it will be odd in game.
* Usually, people add team color somewhere (here it would be most likely on the pants.
This unit looks nice. My opinion (not based on so much experience though) is the following :
* You should add an overline to the leftmost tusk (from our point of view) otherwise, it will be odd in game.
* Usually, people add team color somewhere (here it would be most likely on the pants.
My campaign : Pax Romana : The Rise of Vespasian
Re: Moonday era-my new image
I noticed three things right away.
You might want to move the character a bit mir to the right, so it's horizontally in the center of the image.
Also, a shadow is missing.
And on the right of the sprite, there are fragments of transparent pixels. Definitely remove them.
Nice work on that otherwise. :)
You might want to move the character a bit mir to the right, so it's horizontally in the center of the image.
Also, a shadow is missing.
And on the right of the sprite, there are fragments of transparent pixels. Definitely remove them.
Nice work on that otherwise. :)
Developer of Project Haldric
Add-ons: Millennium Era, Vision of a Shaman, A New Home
Art: Bitron's Art Thread
Tools: WML Syntax Highlighter for VS Code
Add-ons: Millennium Era, Vision of a Shaman, A New Home
Art: Bitron's Art Thread
Tools: WML Syntax Highlighter for VS Code
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- Posts: 9
- Joined: March 24th, 2018, 12:36 am
Re: Moonday era-my new image
You are right... Team color will be on pants. I like doing if with another color and than to re-color with palette for TC.
The tusks are my biggest problem now But thanks I will try change it.
The tusks are my biggest problem now But thanks I will try change it.
nenau wrote: ↑May 26th, 2018, 9:17 am Hello,
This unit looks nice. My opinion (not based on so much experience though) is the following :
* You should add an overline to the leftmost tusk (from our point of view) otherwise, it will be odd in game.TTHe
* Usually, people add team color somewhere (here it would be most likely on the pants.
Re: Moonday era-my new image
the head + fur looks well done though the horns and pink nose could need some more shading.
the boot + chest plate look ok too i guess.
shield was taken from EoS-Minotaur so that one is solid too.
pants+ axe need work:
color too much teal on axe
axe wood should be behind unit, not before, maybe darker wood too
pants need darker shades on left side, dont feel connected to the boots
over whole nice idea, reminds me alot to the minotaur rouser from EoS
Edited: ME to EoS, thanks Ravana for the note
the boot + chest plate look ok too i guess.
shield was taken from EoS-Minotaur so that one is solid too.
pants+ axe need work:
color too much teal on axe
axe wood should be behind unit, not before, maybe darker wood too
pants need darker shades on left side, dont feel connected to the boots
over whole nice idea, reminds me alot to the minotaur rouser from EoS
EoS-Rouser:
Last edited by ghype on May 28th, 2018, 9:08 am, edited 1 time in total.
stuff I worked on: Dunefolk Rework - ghype's Daily Art
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- Posts: 9
- Joined: March 24th, 2018, 12:36 am
Re: Moonday era-my new image
Thank you,
I'm going to try to change it
Yes... They are little bit similar... I used this minotaur like main pattern.
I'm going to try to change it
Yes... They are little bit similar... I used this minotaur like main pattern.
ghype wrote: ↑May 28th, 2018, 9:03 am the head + fur looks well done though the horns and pink nose could need some more shading.
the boot + chest plate look ok too i guess.
shield was taken from EoS-Minotaur so that one is solid too.
pants+ axe need work:
color too much teal on axe
axe wood should be behind unit, not before, maybe darker wood too
pants need darker shades on left side, dont feel connected to the boots
over whole nice idea, reminds me alot to the minotaur rouser from EoS
Edited: ME to EoS, thanks Ravana for the noteEoS-Rouser:
Re: Moonday era-my new image
Nice I really like that sprite! Good work!
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.