Unit Art Feedback

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Devotation
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Joined: September 9th, 2016, 9:22 pm

Unit Art Feedback

Post by Devotation » February 19th, 2018, 12:40 pm

Hello, I created some Unit artwork for a unit line

The Exorcist
Exorcist.png
Exorcist.png (2.81 KiB) Viewed 1133 times
Elder-Exorcist.png
Elder-Exorcist.png (3.32 KiB) Viewed 1133 times
Ancient-Exorcist.png
Ancient-Exorcist.png (3.55 KiB) Viewed 1133 times
Archaic-Exorcist.png
Archaic-Exorcist.png (4.3 KiB) Viewed 1133 times
I would appreciate some Feedback.

Thank you in advance
No cost too great.

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ForestDragon
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Re: Unit Art Feedback

Post by ForestDragon » February 19th, 2018, 1:43 pm

the images looks quite good! some feedback, though:
-why is the normal exorcist a skeleton, while the rest are a consistent skeleton/wose hybrid? I think the skeleton (normal exorcist) doesn't fit in with the rest of the line.
-I think it would be a good idea to make the units' skulls more brown, to better fit in with the tree part.
-btw, it would be nice to know more about the general concept of the units.
Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

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Devotation
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Re: Unit Art Feedback

Post by Devotation » February 19th, 2018, 5:13 pm

The idea behind the unit line is, that a spirit of a Wizard/Mage/Necromancer manifested in a skeleton. Due to decomposition, they replace nonfuctional parts with more wood/plant material up to the point, where they integrate fully into the nature (turning into a tree).
Maybe I should make the normal Exorcist a bit more... treeish.

Thank you for the feedback. I'll try improving it.

I present to you another line of units: The Soul mages!
Soul-Apprentice.png
Soul-Apprentice.png (2.95 KiB) Viewed 1069 times
Soul-Twister.png
Soul-Twister.png (1.58 KiB) Viewed 1069 times
Soul-Warrior.png
Soul-Warrior.png (2.21 KiB) Viewed 1069 times
Soul-Master.png
Soul-Master.png (1.94 KiB) Viewed 1069 times
Based on the Idea that they manipulate the soul itself (to reach immortality).
No cost too great.

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ForestDragon
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Re: Unit Art Feedback

Post by ForestDragon » February 19th, 2018, 5:37 pm

Devotation wrote:The idea behind the unit line is, that a spirit of a Wizard/Mage/Necromancer manifested in a skeleton. Due to decomposition, they replace nonfuctional parts with more wood/plant material up to the point, where they integrate fully into the nature (turning into a tree).
Maybe I should make the normal Exorcist a bit more... treeish.
Interesting idea, though I think having them use the bones of other humans/creatures would be a more realistic approach. maybe this could be an alternative advancements branch for exorcist...
Devotation wrote:I present to you another line of units: The Soul mages!
Looks quite good! some suggestions, though:
-I think Soul Twister needs more teamcolor (Soul Apprentice has a lot more)
-I think it would be a good idea to make Soul Warrior have a glowing sword, instead of a normal one. Also, to make him stand out, maybe give him a bit of armor?
-I think it would look good if Soul Master had something like floating flames near his hands.
Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

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Devotation
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Re: Unit Art Feedback

Post by Devotation » February 20th, 2018, 12:01 pm

Hi there:

Now i reworked the soul Warrior and Twister a bit
Soul-Twister.png
Soul-Twister.png (1.6 KiB) Viewed 952 times
Soul-Warrior.png
Soul-Warrior.png (2.29 KiB) Viewed 952 times

And created the level 4 unit for this line: the Soul Tyrant!
Soul-Tyrant.png
Soul-Tyrant.png (2.63 KiB) Viewed 952 times
No cost too great.

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ForestDragon
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Re: Unit Art Feedback

Post by ForestDragon » February 20th, 2018, 12:05 pm

Devotation wrote:And created the level 4 unit for this line: the Soul Tyrant!
looks really good! :) are you planning to make an addon with the units?
Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

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Devotation
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Re: Unit Art Feedback

Post by Devotation » February 20th, 2018, 12:12 pm

Yeah, I am currently working on it. The Basic idea is that these soul mages want to become immortal no matter the cost, so they start manipulating nature, other races and themselves. The whole addon is based around that idea.
No cost too great.

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ForestDragon
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Re: Unit Art Feedback

Post by ForestDragon » February 20th, 2018, 12:14 pm

Devotation wrote:Yeah, I am currently working on it. The Basic idea is that these soul mages want to become immortal no matter the cost, so they start manipulating nature, other races and themselves. The whole addon is based around that idea.
interesting concept. If you need help with WML, you can ask me.
Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

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Devotation
Posts: 13
Joined: September 9th, 2016, 9:22 pm

Re: Unit Art Feedback

Post by Devotation » February 21st, 2018, 9:52 am

ForestDragon wrote:interesting concept. If you need help with WML, you can ask me.
Thank you. I may come back to that.

I present the first twisted experiments of the soul mages: Twisted fairies!
fallen-sprite.png
fallen-sprite.png (3.54 KiB) Viewed 836 times
fallen-faerie.png
fallen-faerie.png (2.86 KiB) Viewed 836 times
fallen-dryad.png
fallen-dryad.png (3.61 KiB) Viewed 836 times
spirit-fallen.png
spirit-fallen.png (3.48 KiB) Viewed 836 times
No cost too great.

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ForestDragon
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Re: Unit Art Feedback

Post by ForestDragon » February 21st, 2018, 1:04 pm

Looks nice! :)
Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

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Devotation
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Joined: September 9th, 2016, 9:22 pm

Devotations Art thread.

Post by Devotation » February 23rd, 2018, 12:02 pm

Hello there, I created some more units:
Unbenannt.png
Unbenannt.png (9.94 KiB) Viewed 657 times
From left to right: Failed Experiment, Manifested Thought, Trapped Idea, Tortured Mind, Lost Hope, Last Memory.
Still one unit missing.

Also, I found some sprites I made a while ago.
You are allowed to use them however you want.
BrokenVessel.png
BrokenVessel.png (4.46 KiB) Viewed 657 times
No cost too great.

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Eagle_11
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Re: Unit Art Feedback

Post by Eagle_11 » February 23rd, 2018, 12:04 pm

Devotation wrote:
ForestDragon wrote:interesting concept. If you need help with WML, you can ask me.
Thank you. I may come back to that.

I present the first twisted experiments of the soul mages: Twisted fairies!
fallen-sprite.png
fallen-faerie.png
fallen-dryad.png
spirit-fallen.png
Hmm, i could use those as zombie and soulless faeries as they currently not have any undead variation. :eng:

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Devotation
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Re: Unit Art Feedback

Post by Devotation » February 23rd, 2018, 12:09 pm

I "lend" them from the files of the golden Age era and "soulified" them. Use them to your desire.
No cost too great.

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Devotation
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Re: Unit Art Feedback

Post by Devotation » February 24th, 2018, 11:25 pm

I released the first build of that faction. Avaiable on your nearest 1.13.11 addon server, called "The Soul's Order"
No cost too great.

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