ghype's Daily Art #104 - Steam Punk

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ghype
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Re: ghype's Daily Art #86 - Redden Raiders

Post by ghype »

So here comes one of my favorites.
The lv3 healer kind of thing that was missing.


mage lv3.png
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comp_mind reader.png
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ghype
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Re: ghype's Daily Art #87 - Redden Raiders

Post by ghype »

So yea here is the final line.
I modified the lv 3 with bigger shoudlers and cape and made a lv2 that fits the line


mage rouge lv2.png
mage rouge lv2.png (5.77 KiB) Viewed 1084 times
mage rouge lv3.png
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comp_battle_mage.png
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ghype
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Re: ghype's Daily Art #88 - Redden Raiders

Post by ghype »

So yeah, I have not yet prepared the other faction yet to post them here, so I will only show the before and after of the rework of Zerovirus Units.



Before:


display begin.png


After:


display after.png

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The_Gnat
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Re: ghype's Daily Art #88 - Redden Raiders

Post by The_Gnat »

I was going to just post a emoji with sunglasses : 8) , because I believe that speaks accurately to the coolness of the Redden Raiders. But then I thought that might be a violation of the community rules around posting haha :D :D .

So I will say very well done.

Are you planning on putting this out as an era/mod?
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon
Co-designer of the (not-wesnoth) space combat video game Planet Bounce.

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ghype
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Re: ghype's Daily Art #88 - Redden Raiders

Post by ghype »

thanks!. They 'll be part of ageless 2.28 or 2.29 hopefully.

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ghype
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Re: ghype's Daily Art #89 - Steam Punk

Post by ghype »

Here is the 2nd faction I have had stashed for almost 3 years.
This time I too worked with zero virus sprites, this time it were the clockwork knights. I also made use of his mechanical dragon and even used one of a base sprite from mechanical which was fitting, which I cannot link to but you'll see it anyway in the post.

Ouf of these few sprites I made a steam punk inspired faction.

So yeah , what I think (not sure though as it was long ago) the lv2 and lv3 are original zeros sprites while the lv1 was mechanicals, which I made to fit visually with zero's sprite. So yeah, I didn't do much at all on this line, but the next ones will be more elaborated.


fighter2.png
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ghype
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Re: ghype's Daily Art #90 - Steam Punk

Post by ghype »

Since i thought it to be weird that lv2 levels to a lv3 mount, I made an unmounted version as a 2nd advancement


steampunk fighter LV3.png
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fighter 1.png
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ghype
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Re: ghype's Daily Art #91 - Steam Punk

Post by ghype »

So yeah, yet another combination from zero's and mechanicals sprites.
The lv3 however I made.


steampunk ripper LV3.png
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reaper.png
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Hejnewar
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Re: ghype's Daily Art #91 - Steam Punk

Post by Hejnewar »

First one looks more like waiter than killing machine.

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ghype
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Re: ghype's Daily Art #91 - Steam Punk

Post by ghype »

Hejnewar wrote:
April 24th, 2020, 6:02 pm
First one looks more like waiter than killing machine.
I made a mistake. The sprite you are talking about was actually made by zero, not mechanical.
I didn't dare change zeros sprite. his sprites are holy.

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ghype
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Re: ghype's Daily Art #92 - Steam Punk

Post by ghype »

Here I made a bigger lv2 golem.
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steampunk goliath LV2.png
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Hejnewar
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Re: ghype's Daily Art #92 - Steam Punk

Post by Hejnewar »

Level 1 looks like level zero really. Then level 2 can be level 1 and bigger lv2 can replace it. I can see that working.

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ghype
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Re: ghype's Daily Art #92 - Steam Punk

Post by ghype »

the lv3 for this line I made is already big, I don't think it will work as a lv2. And honestly I think this lv 2 is already big for a lv2.

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Hejnewar
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Re: ghype's Daily Art #92 - Steam Punk

Post by Hejnewar »

I don't think you understood me. This is what I meant. Level 0-1-2-3 or 1-2-3-4.
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ghype
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Re: ghype's Daily Art #92 - Steam Punk

Post by ghype »

Aha, ok. I see.

well now that you put it that way, it almost makes sense. But i still find the two units in the middle are too similar.
Wait till I finish the lv3 Golem and maybe it will change your opinion

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