Edwylm's sprite alterations

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tribes55
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Re: Edwylm's sprite alterations

Post by tribes55 » September 18th, 2018, 6:56 pm

Perhaps for the sergeant, make parts of the crossbow appear as wood to further signify that he's not as well equipped. Maybe for each class, the helmet ploof (I don't know the name :whistle: ) could change a bit. You do this towards the end, but maybe earlier irritations could see this too.

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ResExsention
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Re: Edwylm's sprite alterations

Post by ResExsention » September 18th, 2018, 7:29 pm

Wow. Looks great so far. I love it!!! The animations look great! Did you make these from scratch yourself?

And Tribes55, it is not a "ploof", it's a "plume". But yeah, in general, I am with you there.
I am a ranger and my WML knives will implant themselves in your back.

Creator of the abandoned campaign Royalties Forgotten and the work in progress campaign Purger of Evil.
Maintainer of Fate of a Princess.

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Eagle_11
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Re: Edwylm's sprite alterations

Post by Eagle_11 » September 18th, 2018, 8:13 pm

I think from Lieutenant onwards should have full helm, entirely covering his head as the old sprites had, like his portrait has one.

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Edwylm
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Re: Edwylm's sprite alterations/new loyalist sprites?

Post by Edwylm » September 19th, 2018, 3:58 am

Eagle_11 wrote:
September 18th, 2018, 8:13 pm
I think from Lieutenant onwards should have full helm, entirely covering his head as the old sprites had, like his portrait has one.
new_general.png
new_general.png (56.05 KiB) Viewed 507 times
I can see your point. Personally I like their faces not covered while not in combat however be interesting for idle animation or having the face covered when fighting. But lets see how this looks.

ResExsention wrote:
September 18th, 2018, 7:29 pm
Did you make these from scratch yourself?
No in the link name " Status of Loyalist Baseframe" you will find that I am using the base of the artist's images.

tribes55 wrote:
September 18th, 2018, 6:56 pm
Perhaps for the sergeant, make parts of the crossbow appear as wood to further signify that he's not as well equipped.
sergeant+animations.png
sergeant+animations.png (18.24 KiB) Viewed 507 times
There you go. I also made it look like it fires a bolt and reloading a bolt too ;). The Lt. I think will keep a wooden bolt then onward would be a metal bolt. The plumes for the line are on the last row on the "new_general".

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ResExsention
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Re: Edwylm's sprite alterations

Post by ResExsention » September 19th, 2018, 10:18 pm

Wow. Really interesting. Might be nice to see what you come up with. I really like the Grand Marshal the best. It all fits together perfectly.
I am a ranger and my WML knives will implant themselves in your back.

Creator of the abandoned campaign Royalties Forgotten and the work in progress campaign Purger of Evil.
Maintainer of Fate of a Princess.

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Edwylm
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Re: Edwylm's sprite alterations

Post by Edwylm » September 22nd, 2018, 3:31 am

While I do the range attack on the major, general, and Grand Marshal. I have decided to start working on the animation of the heavy crossbowman. I forgot where it is from and who created it. But I'll try to add some animations for it.
Heavy_crossbowmen.png
Heavy_crossbowmen.png (9.26 KiB) Viewed 401 times

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Edwylm
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Re: Edwylm's sprite alterations

Post by Edwylm » September 24th, 2018, 8:34 pm

I did some edits to the general_line. Gave major unit a golden trim shield. The helmet visor increased in height for all besides the Grand Marshal. Any more suggestions on the base sprites?
new_general.png
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ResExsention
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Re: Edwylm's sprite alterations

Post by ResExsention » September 28th, 2018, 11:25 pm

Wow. Looks really nice. I like the heavy crossbowman. All I may say is that maybe it is carrying a little too much for a crossbowman?

For the General line, I think it looks great. I have nothing more to say. Might be interesting if you made animations, though.

Thanks for making these. You are extremely talented at sprite alteration. :D
I am a ranger and my WML knives will implant themselves in your back.

Creator of the abandoned campaign Royalties Forgotten and the work in progress campaign Purger of Evil.
Maintainer of Fate of a Princess.

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Edwylm
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Re: Edwylm's sprite alterations

Post by Edwylm » September 29th, 2018, 5:20 pm

ResExsention wrote:
September 28th, 2018, 11:25 pm
Wow. Looks really nice. I like the heavy crossbowman. All I may say is that maybe it is carrying a little too much for a crossbowman?
Well the original creator probably knows crossbowman used Pavise in battles. https://en.wikipedia.org/wiki/Pavise. I would think the sprite maker used that as inspiration when he made it.
For the General line, I think it looks great. I have nothing more to say. Might be interesting if you made animations, though.
I do have their range attacks done. it just the basic same animation style. However I have some leading animations and defending animations that I need to finish. The melee will take some experimenting. Currently I am working on the bowman line's range attack.

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ghype
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Re: Edwylm's sprite alterations

Post by ghype » October 2nd, 2018, 3:28 pm

so much happen this summer in this thread.

I see a lot of good work. your dedication pays off.
post sprites & stuff every day: ghype's Daily Art
destroying enemy castle here: Orcish Castle - Destroyed - work in progress

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Edwylm
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Re: Edwylm's sprite alterations

Post by Edwylm » October 7th, 2018, 12:25 am

Just to just to note I am moving the works that would touch mainline sprites to my topic in the art contribution section.

and yes ghype a lot has happened and more to come. like to help ;)

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Edwylm
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Re: Edwylm's sprite alterations

Post by Edwylm » October 7th, 2018, 11:46 pm

Alright now I have been working on the heavy crossbow range attack. This is what I have so far.
Heavy_crossbowmen.png
Heavy_crossbowmen.png (8.77 KiB) Viewed 91 times
The last sprite I had to change the crossbow. The idea was to have the lad take cover behind the shield for range attacks along with taking more of a crouching action to load the crossbow. I need some opinions on how the crossbow looks.

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Edwylm
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Re: Edwylm's sprite alterations

Post by Edwylm » October 14th, 2018, 9:45 pm

infantryman and a crossbow line.
infantryman.png
infantryman.png (3.68 KiB) Viewed 37 times
crossbow_line.png
crossbow_line.png (10.96 KiB) Viewed 37 times

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