nuorc wrote:So far random leaders always turned out to be Deep Ones Warriors for me, but I saw that you can choose others too; one slot in the leaders list is '?'.
Thank you for responding! The ? means a unit is not loading (a typo in the id of one unit)
nuorc wrote:The Warriors still turn invisible sometimes when attacked.
nuorc wrote:I don't think I ever saw that phrase before, and neither Elvish Druid, Mage of Light nor Saurian Soothsayer have it.
Yeah true, now looking at it i have never seen a mainline unit with only heals +8 and not unpoison or cures. If the unit has unpoison or cures it modifies the description to say something else.
nuorc wrote:Somehow the Naga Tracker is always pre-selected when I recruit.
I have no idea about this one, but if you find it out that would be great!!
nuorc wrote:The description says they're resistant against poison while they take regular damage from it? And the portrait isn't that of a ranged unit.
As for portraits, i choose a better looking portrait without a bow over a more cartoon like portrait. As for resistance to poison, there is no damage type 'poison' (like blade,pierce,impact,arcane,cold,fire) so it would take much extra code to make it resistant to poison. However i have changed it so that the Tracker & Bow Master cannot be poisoned.
nuorc wrote:I think it'd be great if the Shoggoth Savages get a 'tonk' instead of a rip for their attack, but maybe that comes with their proper sprites.
Yeah, hopefully we will get some more sprites soon!
nuorc wrote:The Charmers need a lot of XP to level up, and they only do minuscule damage; but as mentioned before, I hope someone has a good look at the stats anyway.
I have decreased the charmer's xp needed but very few level 1 units have heals +8 so that must be considered also.
Thank you very much for all your suggestions!!!