The Gnats Franken Dungeon

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Lordlewis
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Re: The Gnats Franken Dungeon

Post by Lordlewis »

Well if you do want to make an alternate advancement here are the sprites for it, but yes the dead water campaign does make a bit of sense of not having that unit. Unless there is a way to not have that unit in the campaign. Also the reason why I would of though the sword master might be level 4 is the fact he is generally smaller than all the other level 3 and 4 drakes, but he is supposed to have lots of strikes as if he's a fast unit, but I'll see to making a bigger version soon. :)
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Alternate enchantress advancement
Alternate enchantress advancement
enchantress.png (36.96 KiB) Viewed 3822 times
mermaid-lich.png
mermaid-lich.png (37.16 KiB) Viewed 3822 times
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The_Gnat
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Re: The Gnats Franken Dungeon

Post by The_Gnat »

Great sprites thank you! :D
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Lordlewis
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Re: The Gnats Franken Dungeon

Post by Lordlewis »

I made the elder made's attacks look a little cooler, also if you want to make he/she better there should be fire effect (found in the scenery files) behind the mage to make he/she look like he/she is controlling fire. Another thing is on defense there should the elven shield halo, to make it look more magical.
Edit: added elite sentinel now has a shield on his back, it fits better with the portrait as well. Also added and thunder gryphon, now has no banner.
Attachments
gryphon.zip
Now has no banner
(56.74 KiB) Downloaded 123 times
sentinel.zip
Added back shield
(33.84 KiB) Downloaded 148 times
elder-mage.zip
Made the attacks a little cooler
(23.27 KiB) Downloaded 118 times
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Lordlewis
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Re: The Gnats Franken Dungeon

Post by Lordlewis »

This is already in the add-on but I changed the hero sprite (not that it's on the list) to fit the portrait by adding a shield, I couldn't find any curved horns except for the drake thrasher but it didn't fit well.
Spoiler:
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added shield
added shield
hero.png (34.43 KiB) Viewed 3735 times
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-Falcon
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Re: The Gnats Franken Dungeon

Post by -Falcon »

Nice art. :D
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The_Gnat
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Re: The Gnats Franken Dungeon

Post by The_Gnat »

@LordLewis - Sorry about my slow replies (they do not at all reflect upon my opinion of your art which is really great).

I like what you have done with all the units, especially the elder mage but also the sentinel and gryphon! I will add them all in and the hero! :D
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The_Gnat
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Re: The Gnats Franken Dungeon

Post by The_Gnat »

I have made some new cards in the wizards pack and renamed all story cards to item cards (which makes more sense).
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Wizards and Warlords - Wizards Pack - (tier) - v3.pdf
(3.75 MiB) Downloaded 183 times
Wizards and Warlords - Base Game - (tier) - v8.pdf
(2.61 MiB) Downloaded 281 times
Wizards and Warlords - Advanced Game - (tier) - v8.pdf
(3 MiB) Downloaded 141 times
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Lordlewis
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Re: The Gnats Franken Dungeon

Post by Lordlewis »

Okay, that's fine. Just now I've re-done the shadow wizard portraits (both genders), they appear as the sprite does that I edited.
Spoiler:
Edit: added crusader with and without light sword
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The_Gnat
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Re: The Gnats Franken Dungeon

Post by The_Gnat »

Great! Also the reason I am have not yet released another version is because I am working on some more outlaws
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Lordlewis
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Re: The Gnats Franken Dungeon

Post by Lordlewis »

Okay cool, by any chance do you want there to be more portraits for these new sprites?
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The_Gnat
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Re: The Gnats Franken Dungeon

Post by The_Gnat »

Yeah, i am making a witch which could use a portrait. The lvl 3 unit looks like a witch but the level 3 looks more royal (more like a queen):
archwitch.png
archwitch.png (3.54 KiB) Viewed 3470 times

The witch's portrait
(Which ;) i did not draw)(from the golden age)
hag.png
hag.png (235.24 KiB) Viewed 3470 times
The lvl 4 queen grand witch needs some work, does anyone have suggestions for improving it? (also if you want you can make a portrait for it)
grandwitch.png
grandwitch.png (3.99 KiB) Viewed 3470 times
Also if you want to make a modification of a elf or human rider portrait to make it look like an outlaw rider: (from Ageless Era)
knight.png
knight.png (2.29 KiB) Viewed 3470 times
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Lordlewis
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Re: The Gnats Franken Dungeon

Post by Lordlewis »

Sure I'll see what I can do with it, also was the witch portrait drawn? If not it may be a bit hard to blend if I do end up using that portrait. Also I've made portraits for the undead merfolk.
Spoiler:
Edit: added edited knight sprite, also the deer looks fine, it kind of makes the outlaw look like they have taken what they can.
Attachments
Now has a darker cloak
Now has a darker cloak
knight.png (34.51 KiB) Viewed 3466 times
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The_Gnat
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Re: The Gnats Franken Dungeon

Post by The_Gnat »

Nice, i personally think the skull may be a bit too much, what do you think? I imagine that people playing merfolk may not approve ^_^
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Lordlewis
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Re: The Gnats Franken Dungeon

Post by Lordlewis »

Yeah that's kind of why I made two of them because the skull is a bit over sized and over the top. Also is are the witches the female variation of the shadow wizard?
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The_Gnat
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Re: The Gnats Franken Dungeon

Post by The_Gnat »

Yeah, and no it is a new unit that i have created that has the healing ability. The reason is because i want to replace the saurians in the outlaws faction.

As for the witch portrait i think it is drawn but if it doesn't look good blended that is fine. :D
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