The Gnats Franken Dungeon

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Re: The Gnats Franken Dungeon

Postby Vulpine » June 9th, 2017, 8:01 pm

Nice! Now where on earth (or Irdya) did you get that blade? 8)

The red wings do seem a bit off. Maybe if you de-saturate them just a bit? Hmm.. Come to think of it, I'm not really sure what's bugging me.
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Re: The Gnats Franken Dungeon

Postby The_Gnat » June 9th, 2017, 9:37 pm

:D It is good to get feedback, i will see if i can fix the wing color! Also the chancellor's blade is from the naga myrmidon portrait.

Here is a remake of the maelstrom:
maelstrom.png
maelstrom.png (226.91 KiB) Viewed 404 times


And here is a slight wing change for the kensai:
kensai.png
kensai.png (237.19 KiB) Viewed 404 times
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Re: The Gnats Franken Dungeon

Postby The_Gnat » June 9th, 2017, 10:56 pm

For too long the dwarves have been limited to axes and hammers. Now they too wield the deadly ranged weapon arbalests often known as crossbows by human kind.

Here is a lower level arbalestier:

arbalestier.png
arbalestier.png (110.89 KiB) Viewed 399 times


And a higher level arbalestier:

barrager.png
barrager.png (174.26 KiB) Viewed 399 times


Initial failed attempt
barragerX.png
barragerX.png (123.91 KiB) Viewed 399 times
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Re: The Gnats Franken Dungeon

Postby The_Gnat » June 10th, 2017, 1:10 am

I looked for a while but was unable to find a good portrait of a undead rider so now a portrait of an undead soldier riding a horse (with a bane sword). I hereby have done what none i know of have ever undertaken to do:

EDIT:

abyssrider.png
Abyss Rider OLD (further edits and new head can be found in next page)
abyssrider.png (297.92 KiB) Viewed 368 times
Last edited by The_Gnat on June 16th, 2017, 10:41 pm, edited 2 times in total.
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Re: The Gnats Franken Dungeon

Postby Vulpine » June 10th, 2017, 2:20 am

These are well put together. Congrats on another set of portraits well done!

Ah, actually, there is a bit of something inside the skeleton rider's left elbow. I think when you moved his arm you had part of the axe outline selected. But other than that, it's... dare I say impossible? to tell that these are frankensteins!
One foot in my mouth, and one in the grave; that's the way I like it, and that's the way it'll stay.
Also the author of Elvish Incursion, a short little prologue.
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Re: The Gnats Franken Dungeon

Postby The_Gnat » June 10th, 2017, 3:10 am

Thank you very much!! That is great to hear! :D Also I will try to fix that left arm, i see what you are talking about.
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Re: The Gnats Franken Dungeon

Postby The_Gnat » June 10th, 2017, 6:06 am

After the portraits i have moved on to making some sprites:
Attachments
devourer.png
A massive flesh eating beast created from the skeletal dragon and a black crusader (the shadow has some problems but i think it will look fine in-game)
devourer.png (14.83 KiB) Viewed 374 times
colossal-flare.png
A fire warrior who is half way between the Colossal Flare and Inferno currently in the RoTL add-on
colossal-flare.png (11.21 KiB) Viewed 374 times
supreme.png
New sprite for the supreme commander
supreme.png (7.15 KiB) Viewed 374 times
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Re: The Gnats Franken Dungeon

Postby ForestDragon » June 10th, 2017, 6:19 am

Things you've been making so far look great! :) I think the undead rider's portrait's horse should be paler, since it's a bit weird for an undead to be riding a living horse
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Re: The Gnats Franken Dungeon

Postby WTrawi » June 10th, 2017, 2:04 pm

No comments
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Re: The Gnats Franken Dungeon

Postby The_Gnat » June 10th, 2017, 9:22 pm

:D thank you for your comments! I will see if I can make the horse more dead. Also expect more sprites soon 8)
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Re: The Gnats Franken Dungeon

Postby The_Gnat » June 10th, 2017, 11:05 pm

More sprites:

(note that i am currently working on lvl4 and lvl5 sprites so if any of them do not look awesome enough to be high level then please tell me!)

(also note that i have the gimp xcf files with all the various layers for almost every sprite and portrait i draw so if you want to make a modification please ask, it is much easier with the xcf file!)
Attachments
light-rider.png
EDIT 3 : changed leg slightly
light-rider.png (18.56 KiB) Viewed 318 times
destrier.png
EDITED : head moved forward more
destrier.png (8.94 KiB) Viewed 320 times
arch-wose-shaman.png
arch-wose-shaman.png (10.42 KiB) Viewed 328 times
Last edited by The_Gnat on June 11th, 2017, 12:42 am, edited 2 times in total.
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Re: The Gnats Franken Dungeon

Postby Vulpine » June 10th, 2017, 11:28 pm

Whoah... and I mean Whoa!

2 things: (alright, three, but the third is shadow advice) the light-rider's right knee has an odd black spot jutting out. Not sure if that is intentional. The other thing: The Destrier's right head doesn't pop out as much, and it almost looks like it's being held by its rider. I'm really not sure what can be done about that though.

For your shadows, I just pick the pencil tool and set it to 60% opacity, select the eraser tool and check the "hard edge" option, and erase the too-dark pixels and replace them with the pencil. It works for me :eng:
Of course if you want to go back to editing the sprite, you'll want to remember to set your pencil back to 100% opacity.
One foot in my mouth, and one in the grave; that's the way I like it, and that's the way it'll stay.
Also the author of Elvish Incursion, a short little prologue.
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Re: The Gnats Franken Dungeon

Postby The_Gnat » June 11th, 2017, 12:36 am

@ Vulpine - thank you again for your feedback. The advice about the shadows is good and i will remember that for later sprites i edit!

I have modified the two sprites you mentioned and here are pictures of a new unit the Elvish High King:
Attachments
high-king-defend.png
high-king-defend.png (6.29 KiB) Viewed 321 times
high-king-sword.png
high-king-sword.png (7.13 KiB) Viewed 321 times
high-king-bow.png
high-king-bow.png (6.15 KiB) Viewed 321 times
high-king.png
high-king.png (6.78 KiB) Viewed 321 times
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Re: The Gnats Franken Dungeon

Postby The_Gnat » June 11th, 2017, 5:55 am

Most had probably assumed i had given up on that thief modification... but they would be wrong

I can not decide however which head is the correct size (or if it should be small, bigger, or in between the two). Perhaps someone can offer some opinions regarding this portrait:

thiefNew4.png
thiefNew4.png (109.82 KiB) Viewed 308 times
thiefNew3.png
thiefNew3.png (111.21 KiB) Viewed 308 times


Which head do you think is more close to the correct size? After i get the head the correct size than i will work on small details and the neck.
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Re: The Gnats Franken Dungeon

Postby GunChleoc » June 11th, 2017, 7:42 am

I think head size between the two would be best.
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