The Gnats Franken Dungeon

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Re: The Gnats Franken Dungeon

Postby The_Gnat » February 25th, 2017, 10:10 pm

Here is another archive for the zombie wolf rider with the death animations

zombie-wolf-rider.zip
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Here is the archive for the soulless wolf rider with full animations

soulless-wolf-rider.png
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soulless-wolf-rider.zip
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Re: The Gnats Franken Dungeon

Postby The_Gnat » February 25th, 2017, 10:20 pm

Here i have made some other images. The first is a slight modification to a sprite in The Golden Age to create a melee animation:

hierophant-melee.png
hierophant-melee.png (7.19 KiB) Viewed 709 times


The second is a new sprite i am now using to replace the Elvish Avatar in The Reign of the Lords:

avatar.png
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Re: The Gnats Franken Dungeon

Postby ForestDragon » February 26th, 2017, 5:33 am

looks interesting! thanks for making the melee animation
sometimes helping inferno8 with his add-ons: Era of Magic, and an extremely visually beautiful campaign: To Lands Unknown
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Re: The Gnats Franken Dungeon

Postby The_Gnat » April 3rd, 2017, 5:41 am

Here is a new 5th level human Ranger, created from vyncyn's human-commander

human-commander.png
human-commander.png (3.69 KiB) Viewed 615 times


Here is the new 5th level Grand Merman Admiral

grand-admiral.png
OLD
grand-admiral.png (7.53 KiB) Viewed 615 times


A comparison helps demonstrate its size:

Spoiler:


Here are some portraits of Elves who plan on riding gryphons ;) :

elf-gryphonier.png
elf-gryphonier.png (251.11 KiB) Viewed 615 times


elf-gryphon-knight.png
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Last edited by The_Gnat on April 3rd, 2017, 6:10 am, edited 1 time in total.
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Re: The Gnats Franken Dungeon

Postby The_Gnat » April 3rd, 2017, 5:53 am

Also i updated the infiltrator (assassin lvl 4) to have more TC:

efraim.png
efraim.png (6.66 KiB) Viewed 612 times


And forest dragon updated the merman admiral:

admiral.png
admiral.png (5.72 KiB) Viewed 612 times


(if anyone wants to see all of my franken work and extra animations you can see them in my add-on Reign of the Lords)
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Re: The Gnats Franken Dungeon

Postby ForestDragon » April 3rd, 2017, 5:55 am

lvl5 ranger looks amazing! grand admiral is a bit too similar to normal adrimal, though. add some more details. maybe a bit of armor on the tail?
sometimes helping inferno8 with his add-ons: Era of Magic, and an extremely visually beautiful campaign: To Lands Unknown
Creator of Tale of Alan (abandoned) and The Golden Age (my era, also rather abandoned),XP Bank
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Re: The Gnats Franken Dungeon

Postby The_Gnat » April 3rd, 2017, 6:01 am

@ forestdragon: Thank you (most of the credit goes to vyncyn though)! I will make changes to the admiral soon :D

Here is a pretty bad modification of the thief portrait (all i did is steal the head :P ) :

Old thief frankenization
thief.png
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Last edited by The_Gnat on June 4th, 2017, 12:04 am, edited 3 times in total.
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Re: The Gnats Franken Dungeon

Postby The_Gnat » April 3rd, 2017, 6:09 am

Not a large change but here is a slight modification to the grand admiral's tail:

grand-admiral.png
OLD
grand-admiral.png (7.75 KiB) Viewed 609 times


Here are two new better versions of the grand admiral. One has a extra spear, which do you think is better?

grand-admiral-spear.png
grand-admiral-spear.png (8.32 KiB) Viewed 573 times


grand-admiral.png
grand-admiral.png (7.99 KiB) Viewed 573 times



The new mer comparison
mer.png
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Last edited by The_Gnat on April 4th, 2017, 1:49 am, edited 2 times in total.
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Re: The Gnats Franken Dungeon

Postby The_Gnat » April 4th, 2017, 12:23 am

The upgrade of the master javelineer is the velite: (again most credit goes to vyncyn)
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velite.png
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Re: The Gnats Franken Dungeon

Postby The_Gnat » April 4th, 2017, 2:40 am

After 4 5 6 more attempts i created a somewhat improved version of the thief

Old thief picture
thief6.png
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Last edited by The_Gnat on April 5th, 2017, 3:46 am, edited 1 time in total.
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Re: The Gnats Franken Dungeon

Postby Vulpine » April 4th, 2017, 4:00 am

Looks good! If you wanted to get fancy you could use some sort of tool to dampen the highlights on her face and put them somewhere else, or fill in the neck a bit; IMHO it looks just a bit flat. Not sure exactly, but I think maybe darkening the left (your view) half of her neck a bit might help, and possibly (just possibly; I don't know how it will look with extra shadows) lighten the front. Hmm... does the light shine at an angle that will reach her neck?

Anyhow, it is already quite decent without any extra tweaks, especially for a frankenstein.
One foot in my mouth, and one in the grave; that's the way I like it, and that's the way it'll stay.
Also the author of Elvish Incursion, a short little prologue.
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Re: The Gnats Franken Dungeon

Postby GunChleoc » April 4th, 2017, 12:41 pm

Looks a lot better than the first attempt, I still think that the head is too small for the body though.
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Re: The Gnats Franken Dungeon

Postby The_Gnat » April 5th, 2017, 1:25 am

Thank you GunChleoc and Vulpine for your posts i will see if i can improve the picture. Also here is another sprite i frankenized. (credit again goes to vyncyn for drawing the original)

spec.png
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Re: The Gnats Franken Dungeon

Postby Vulpine » April 5th, 2017, 2:39 am

What other than the sword has been frankensteined?
From what I've seen of Vyncyn's stuff, it's pretty good, but this one looks almost as if he's eating his left shoulder pad... :whistle:
It's subtle, so it could just be me. The more obvious disconnect though is the sword; I think he's holding it a bit close to the cross-tree. And it seems perhaps one, maybe two pixels too far to the left... not that there's anything wrong with holding a sword close to the cross-tree; it just looks a bit cut off.

hmm... Looking at the sprite again, I get the impression it is falling out of his hand. Or is he just holding it loosely/at an angle? I can't really make up my mind about that one... It may be due in part to my weary brain that I can't. Sometimes it looks just fine, sometimes it doesn't.

Hopefully they can both be fixed fairly easily. Maybe a slight adjustment of the sword, and some obscure pixel-artsy technique to make the border between his mask and shoulder pad more visible. Working with blacks can be a pain... I'm glad it's not me :D

Apart from that, the sprite looks awesome!

(Ooh, perhaps you can TC the gold trim? Not sure how that would look though..)

Anyhow, I've spent way more words than was necessary to say what I did. I apologize if I sounded mostly negative. Some exclamation marks to counter it: Keep up the good work! I admire what you are doing and the effort you are putting into it!
One foot in my mouth, and one in the grave; that's the way I like it, and that's the way it'll stay.
Also the author of Elvish Incursion, a short little prologue.
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Re: The Gnats Franken Dungeon

Postby The_Gnat » April 5th, 2017, 3:45 am

@ Vulpine - thank you for the comments, i agree with both things you have said the sword does look out of place and the mask-shoulder-connection is a bit indistinct. i will see if i can change that!

Here is another attempt at the woman: (it has a slightly larger head and a darker skin tone)

thief7.png
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