ForestDragon's Franken-Art
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- IIIO_METAL
- Posts: 94
- Joined: January 18th, 2017, 5:03 pm
- Location: japan
Re: ForestDragon's Art
Hello.
It became necessary on the way making add - ons, so I added hair to your militiaman and made a female version.
If you do not mind, add it to your unit collection.
It became necessary on the way making add - ons, so I added hair to your militiaman and made a female version.
If you do not mind, add it to your unit collection.
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militiaman_female.zip
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Creator of "Mountain Witch" & "Castle of evil spirit"
- ForestDragon
- Forum Regular
- Posts: 1393
- Joined: March 6th, 2014, 1:32 pm
Re: ForestDragon's Art
looks nice!
well, i doubt i need the version for myself, but i am glad that you made an edit for it.

Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
- ForestDragon
- Forum Regular
- Posts: 1393
- Joined: March 6th, 2014, 1:32 pm
Re: ForestDragon's Art
ok, I guess I'll revive this thread for a bit. so, I've started trying to draw human sprites. here's a sketch (I'd like to get some feedback about the proportions/shapes before I start coloring the sprite itself):
Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Re: ForestDragon's Art
The body has a bit of a "beanbag" fealing to it. Instead of viewing the torso as one thing, try to see chest and hips as seperate.
The arms look like they come directly out of the body. You should make the shoulders more dominant.
The knees are bend, but the feet are nearly parallel. This potentially could work, but looks strange right now. I would have the feet face more outward. Also the legs have either too much bones or none at all. The thight goes to the right, the lower leg to the left and the shoe straight down.
Despite what I said it's a good attempt and it's always nice to see selfmade sprites rather than just frankensteined ones
.
I made a picture with some corrections.
The arms look like they come directly out of the body. You should make the shoulders more dominant.
The knees are bend, but the feet are nearly parallel. This potentially could work, but looks strange right now. I would have the feet face more outward. Also the legs have either too much bones or none at all. The thight goes to the right, the lower leg to the left and the shoe straight down.
Despite what I said it's a good attempt and it's always nice to see selfmade sprites rather than just frankensteined ones

I made a picture with some corrections.
- ForestDragon
- Forum Regular
- Posts: 1393
- Joined: March 6th, 2014, 1:32 pm
Re: ForestDragon's Art
Thanks!Vyncyn wrote:The body has a bit of a "beanbag" fealing to it. Instead of viewing the torso as one thing, try to see chest and hips as seperate.
The arms look like they come directly out of the body. You should make the shoulders more dominant.
The knees are bend, but the feet are nearly parallel. This potentially could work, but looks strange right now. I would have the feet face more outward. Also the legs have either too much bones or none at all. The thight goes to the right, the lower leg to the left and the shoe straight down.
Despite what I said it's a good attempt and it's always nice to see selfmade sprites rather than just frankensteined ones.
I made a picture with some corrections.

Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
- ForestDragon
- Forum Regular
- Posts: 1393
- Joined: March 6th, 2014, 1:32 pm
Re: ForestDragon's Art
added helmet/eyes, and changed colors a bit:
Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Re: ForestDragon's Art
Just noticed, he's too tall for a wesnothian unit. He could easily be 4-8 pixels smaller.
- ForestDragon
- Forum Regular
- Posts: 1393
- Joined: March 6th, 2014, 1:32 pm
Re: ForestDragon's Art
how about this?:Vyncyn wrote:Just noticed, he's too tall for a wesnothian unit. He could easily be 4-8 pixels smaller.
Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Re: ForestDragon's Art
Depends what level he is. Compared to some lvl2 units he's still too tall
- ForestDragon
- Forum Regular
- Posts: 1393
- Joined: March 6th, 2014, 1:32 pm
Re: ForestDragon's Art
how about this?:Vyncyn wrote:Depends what level he is. Compared to some lvl2 units he's still too tall
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- test_sprite_sketch4.png (970 Bytes) Viewed 789 times
Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Re: ForestDragon's Art
Hmm. His legs are beginning to look too short compared to the torso.
I made this new version. He's now the same height as the sleepwalker's lvl2 pikeman. Depending on your personal preference you could shorten his neck 1 pixel by setting the head lower. His body was looking quite thin, which is fine for proportion, but with the new colour you gave him he's starting to look more like a finished unit. So I made his torso a bit wider to compensate for armor.
I made this new version. He's now the same height as the sleepwalker's lvl2 pikeman. Depending on your personal preference you could shorten his neck 1 pixel by setting the head lower. His body was looking quite thin, which is fine for proportion, but with the new colour you gave him he's starting to look more like a finished unit. So I made his torso a bit wider to compensate for armor.
- ForestDragon
- Forum Regular
- Posts: 1393
- Joined: March 6th, 2014, 1:32 pm
Re: ForestDragon's Art
Thanks!Vyncyn wrote:Hmm. His legs are beginning to look too short compared to the torso.
I made this new version. He's now the same height as the sleepwalker's lvl2 pikeman. Depending on your personal preference you could shorten his neck 1 pixel by setting the head lower. His body was looking quite thin, which is fine for proportion, but with the new colour you gave him he's starting to look more like a finished unit. So I made his torso a bit wider to compensate for armor.

Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
- ForestDragon
- Forum Regular
- Posts: 1393
- Joined: March 6th, 2014, 1:32 pm
Re: ForestDragon's Art
applied simple skin shading (I didn't erase the pikeman, since I'll probably use his armor as a palette):
Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Re: ForestDragon's Art
The skin could use another dark shade as outline, but you should work work on the other surfaces aswell before perfecting the skin.
You've propably already seen it, but zerovirus' shading tutorial might help.
You've propably already seen it, but zerovirus' shading tutorial might help.
- ForestDragon
- Forum Regular
- Posts: 1393
- Joined: March 6th, 2014, 1:32 pm
Re: ForestDragon's Art
Thanks! I'll keep that in mind.Vyncyn wrote:The skin could use another dark shade as outline, but you should work work on the other surfaces aswell before perfecting the skin.
You've propably already seen it, but zerovirus' shading tutorial might help.
Co-creator of Era of Magic
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
Creator of Tale of Alan (abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (1.12/1.13),Alliances Mod(1.12),my franken-art
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"
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