Bitron's Art Thread

Make art for user-made content.

Moderators: Forum Moderators, Developers

Forum rules
Before posting critique in this forum, you must read the following thread:
Post Reply
User avatar
Bitron
Moderator
Posts: 439
Joined: October 19th, 2015, 9:23 am
Location: Germany

Re: Bitron's Art Thread

Post by Bitron » June 23rd, 2017, 9:22 pm

I darkened the hair colour from the "bitten" slightly since they haven't been vampires for a long time, so the hair did not changed so drastically yet.
Image

Aaaand.. guess what:
Image

User avatar
taptap
Forum Regular
Posts: 980
Joined: October 6th, 2011, 5:42 pm

Re: Bitron's Art Thread

Post by taptap » June 24th, 2017, 12:14 pm

I hope you do not expect too much in terms of helpful replies for redraws.

I like the texture on the shirt, the belt on the original was good and is missing here. All the TC-underwear will not be very visible when it isn't magenta but blue, black, green etc. in the game. Personally, I really like the look of the halfblood unit line, especially that it carries the bow in a much more natural position than most of Wesnoth's "look I have a bow" archers. So I would redraw more inspired by the in game halfblood and maybe change face / dress, but stay on similar lines with the bow and stance.
I am a Saurian Skirmisher: I'm a real pest, especially at night.

User avatar
Bitron
Moderator
Posts: 439
Joined: October 19th, 2015, 9:23 am
Location: Germany

Re: Bitron's Art Thread

Post by Bitron » June 26th, 2017, 12:05 pm

taptap wrote:I hope you do not expect too much in terms of helpful replies for redraws.
Not really, no. :P
taptap wrote:the belt on the original was good and is missing here.
I'll add them again.
I really like the look of the halfblood unit line, especially that it carries the bow in a much more natural position than most of Wesnoth's "look I have a bow" archers. So I would redraw more inspired by the in game halfblood and maybe change face / dress, but stay on similar lines with the bow and stance.
I will have a look what I can do. Currently I just experiment a little with the general theme. The Story is that a few vampires start to raise an actual, organized army of vampires, so they will be more warlike.

Here is a first attempt of the new fullblood - the "standard fighter".
ImageImage
(old/new)

-Falcon
Posts: 23
Joined: September 18th, 2017, 5:51 am

Re: Bitron's Art Thread

Post by -Falcon » September 18th, 2017, 1:16 pm

Bitron wrote:
taptap wrote:I hope you do not expect too much in terms of helpful replies for redraws.
Not really, no. :P
taptap wrote:the belt on the original was good and is missing here.
I'll add them again.
I really like the look of the halfblood unit line, especially that it carries the bow in a much more natural position than most of Wesnoth's "look I have a bow" archers. So I would redraw more inspired by the in game halfblood and maybe change face / dress, but stay on similar lines with the bow and stance.
I will have a look what I can do. Currently I just experiment a little with the general theme. The Story is that a few vampires start to raise an actual, organized army of vampires, so they will be more warlike.

Here is a first attempt of the new fullblood - the "standard fighter".
ImageImage
(old/new)
The new one's blade seems to be bent at the hilt.

User avatar
Bitron
Moderator
Posts: 439
Joined: October 19th, 2015, 9:23 am
Location: Germany

Re: Bitron's Art Thread

Post by Bitron » April 22nd, 2018, 1:36 pm

Finally got around to try drawing wings. Hard piece of work, but here they are:
ImageImage

User avatar
ghype
Posts: 388
Joined: December 13th, 2016, 4:43 pm
Location: Berlin, Germany

Re: Bitron's Art Thread

Post by ghype » April 22nd, 2018, 7:02 pm

just now realised your Feral Vilkai has TC on the claws.

very innovative and especially very good looking. i like it.
post sprites & stuff every day: ghype's Daily Art
destroying enemy castle here: Orcish Castle - Destroyed - work in progress

User avatar
Bitron
Moderator
Posts: 439
Joined: October 19th, 2015, 9:23 am
Location: Germany

Re: Bitron's Art Thread

Post by Bitron » May 2nd, 2018, 10:59 pm

In collaboration with ghype, based on a sprite by doofus:
Image

User avatar
Bitron
Moderator
Posts: 439
Joined: October 19th, 2015, 9:23 am
Location: Germany

Re: Bitron's Art Thread

Post by Bitron » May 9th, 2018, 8:22 pm

The Dark Archer Line for the Vampires:
ImageImageImage

And say hi to a new race!
Beasty creatures, living in the hills, mountains and steppes of the farnorth.
A first draft of a "Cornur":
Image

User avatar
Bitron
Moderator
Posts: 439
Joined: October 19th, 2015, 9:23 am
Location: Germany

Re: Bitron's Art Thread

Post by Bitron » May 30th, 2018, 10:52 pm

I reworked my first treefolk sprite today.
This will be for my sylvan faction. Hopefully I'll get some more of them done soon!
Image -> Image

User avatar
Bitron
Moderator
Posts: 439
Joined: October 19th, 2015, 9:23 am
Location: Germany

Re: Bitron's Art Thread

Post by Bitron » May 31st, 2018, 1:06 pm

Here are two more units for my Slyvan Faction.
ImageImage

User avatar
The_Gnat
Posts: 1602
Joined: October 10th, 2016, 3:06 am
Contact:

Re: Bitron's Art Thread

Post by The_Gnat » June 1st, 2018, 8:24 am

Nice I like those! They really look like creatures that have emerged from the forest!

Are you planning on making advancements for either of them?

User avatar
Bitron
Moderator
Posts: 439
Joined: October 19th, 2015, 9:23 am
Location: Germany

Re: Bitron's Art Thread

Post by Bitron » June 1st, 2018, 8:51 am

The_Gnat wrote:
June 1st, 2018, 8:24 am
Nice I like those! They really look like creatures that have emerged from the forest!

Very good. That's what I aimed for.
The_Gnat wrote:
June 1st, 2018, 8:24 am
Are you planning on making advancements for either of them?
I'm not sure when I will find the time for it but I definitely plan on doing advancements.
I already have the code for all units for the sylvans working. Just need to do the artwork.

User avatar
Eagle_11
Posts: 757
Joined: November 20th, 2013, 12:20 pm

Re: Bitron's Art Thread

Post by Eagle_11 » June 1st, 2018, 9:26 am

Looks somewhat like the original wose sprite, nicely done.

User avatar
Edwylm
Posts: 108
Joined: August 24th, 2015, 11:18 pm

Re: Bitron's Art Thread

Post by Edwylm » June 2nd, 2018, 2:56 am

Bitron wrote:
May 31st, 2018, 1:06 pm
Image
The hands/fingers looks out of place and large, but overall they look nice

User avatar
Bitron
Moderator
Posts: 439
Joined: October 19th, 2015, 9:23 am
Location: Germany

Re: Bitron's Art Thread

Post by Bitron » June 2nd, 2018, 1:57 pm

Image Image
TC-rag or TC-leafs.. I am not sure.. Red is somewhat readable when having TC-Leafs but other colors (especially brown) go under.

Oh, yeah, and new hands. :P

Post Reply