Vilkai Art Thread

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Re: Vilkai Art Thread

Postby taptap » April 20th, 2017, 6:22 pm

In some of them I really fail to see the difference (L2 shaman). Having tc on the non-fur side of fur cloaks, but only between the legs not elsewhere where the cloak is seen looks weird to me. The revealing female L3-leg so typical to all wesnoth female magic users looks odd too, especially in comparison to the L1 and L2 units. And isn't her cold? Though, I guess this is fully intentional, so please don't mind the last part. Maybe having the L2 more in between the two extremes would look good, say a more wavy garment on her. (They are really getting better and better in each iteration.)
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Re: Vilkai Art Thread

Postby The_Gnat » April 22nd, 2017, 2:10 am

Nice the new sprites look really good! :D The added detail makes them much better.
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Re: Vilkai Art Thread

Postby Bitron » May 22nd, 2017, 8:59 am

There will be some major changes to the units and along with them of curse changes to some of the sprites.

Deer Rider will carry a Bow instead of the swords:

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Watch will now fight with swords instead of the spear:

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The Ghost Warrior branch will be a seperate unit line now.

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Shamans will get another branch, but instead of a magical melee, it will be focused on healing.

old:
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new:
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In this case, they are more a placeholder until I came up with a good design idea. atm I have my finals so there is not that much time for detailed work.

two more things:
1. The Herbalist line will be removed from the multiplayer faction, but probably still be featured in at least one upcoming campaign.
2. The Warrior line will fight with spears now instead of swords. Since that requires totally new sprites, it will take some time to finish them.
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Re: Vilkai Art Thread

Postby Vyncyn » May 22nd, 2017, 10:50 am

The rider's bow is very hard to read. I suggest you change the colour of his pants to Magenta
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Re: Vilkai Art Thread

Postby Bitron » May 22nd, 2017, 4:32 pm

Mnh, still quite hard to read..

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And here are the first warrior sprites, now with spears.

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Re: Vilkai Art Thread

Postby Vyncyn » May 22nd, 2017, 6:14 pm

Generally they all look pretty good, I've just noticed some issues:
-the harness of the higher level rider (on the deer head) is red, where it should propably be TC
-In some graphics, especially on the deer rider feet you use pillowshading

I think the brown bow worked better than the new one. You could add a dark outline around the bow to make it stand out more (aber keine geschlossene linie)
If you want I can try and edit the rider, as it is easier to show than tell.
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Re: Vilkai Art Thread

Postby Bitron » May 22nd, 2017, 7:08 pm

I had to google "pillowshading" up. Now I know and yes I really have a hard time on shading the right way. ^^
Please feel free to edit them, every help is welcome!
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Re: Vilkai Art Thread

Postby Vyncyn » May 22nd, 2017, 9:36 pm

I've made some changes to the rider and lvl2 warrior. Obiously you can undo any edits you don't like or change them further.
rider.png
rider.png (1.82 KiB) Viewed 39 times

-changed bow colour and added small outline
-redrew shoe and leg
-small changes to shirt and deer

spearman.png
spearman.png (4.11 KiB) Viewed 39 times

-new spearhead without pillowshading
-changes on shoes, legs and arm

You already do a good job avoiding pillowshading in most cases. Only a few surfaces remaining.
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Re: Vilkai Art Thread

Postby Bitron » Today, 1:21 pm

Here is the new Warrior Line. Not perfect but a beginning.

Warrior -> Chieftain -> Brave Wolf
----------> Spearman -> Guardian
ImageImageImage
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