Ancestor Era

Make art for user-made content.

Moderator: Forum Moderators

Forum rules
Before posting critique in this forum, you must read the following thread:
Post Reply
User avatar
Cuspman
Posts: 10
Joined: November 25th, 2014, 6:53 pm

Ancestor Era

Post by Cuspman »

Cheerio :D ! I created an era which I would like to show you
it's a unit for first faction. Faction name is Aqua People
Image
This is a probationary version
Please comment
Attachments
Ancestors_Era.rar
(71.18 KiB) Downloaded 265 times
Last edited by Ravana on April 25th, 2015, 4:29 pm, edited 1 time in total.
Reason: Removed color.
User avatar
Ravana
Forum Moderator
Posts: 3002
Joined: January 29th, 2012, 12:49 am
Location: Estonia
Contact:

Re: Ancestor Era

Post by Ravana »

Removed color from first post. Posting guidelines 1.d

I really like the idea of Ances_Ranger image.

I didnt check in game, but I find it likely that resists are case sensitive, meaning you should change

Code: Select all

    [resistances]
        Blade=-30
        Impact=-20
        Pierce=-20
        Arcane=20
    [/resistances]
User avatar
Cuspman
Posts: 10
Joined: November 25th, 2014, 6:53 pm

Re: Ancestor Era

Post by Cuspman »

New version
I create so good animation ;), and i create new units :D
Attachments
Ancestors_Era.rar
(91.69 KiB) Downloaded 260 times
User avatar
Cuspman
Posts: 10
Joined: November 25th, 2014, 6:53 pm

Re: Ancestor Era

Post by Cuspman »

The next faction
Image
User avatar
Midnight_Carnival
Posts: 836
Joined: September 6th, 2008, 11:08 am
Location: On the beach at sunset, gathering coral

Re: Ancestor Era

Post by Midnight_Carnival »

Hello Psyduck. :geek:
I think they look really nice. Very unique - which isn't a problem if they are not appearing alongside mainline units in your campaign - but they still look like Wesnoth units, so I imagine some people might ask to use some of your images at some point for their own umcs(?)

I like the way the units look, but couldn't help notice that some are much bigger than others - is this intentional? Ran into problems when I franked units from way back together with parts from newer ones myself, units are getting bigger these days, but still, it's a bit funny if you grow 4ft taller and gain a whole lot of weight when they promote you in the army.

Another thing I'm looking at are your fire and your water.
I find the shading a little simple and hope you come back and do something with it after you're finished. Look at projectiles (Drake's fire breath, Merfolk water attacks) to get ideas perhaps.

My favorite sprite you've drawn has got to be the guy with the rubber-duck and the gun :lol:
Keep making great sprites.
...apparenly we can't go with it or something.
User avatar
Cuspman
Posts: 10
Joined: November 25th, 2014, 6:53 pm

Re: Ancestor Era

Post by Cuspman »

Thank's :D
You can used my sprites in your UMCS ;)

I am very happy that you like my pictures, although I'm not so good at drawing units for Wesnoth :o . I have additional pictures that can be used. for it is they Image This is a Goblin Spearman Arctic Image and emerald Image :eng: and Teddy-Bear ! Image
This is unused Golem Image
and improvement of the swordman Image Image and Mauler Image
User avatar
pe_em
Posts: 115
Joined: January 10th, 2015, 5:51 pm
Location: Poland

Re: Ancestor Era

Post by pe_em »

@moderators Shouldn't it go to Faction & Era Development?

About units: they look good, I think.

You should improve the Golem, it's too small and curved.
Post Reply