Art by z5x1

Make art for user-made content.

Moderators: Forum Moderators, Developers

Forum rules
Before posting critique in this forum, you must read the following thread:
User avatar
Implementor37
Posts: 121
Joined: February 22nd, 2015, 12:41 am
Location: The Internet

Re: Art by z5x1

Post by Implementor37 » March 11th, 2015, 9:31 pm

Wow. These are REALLY good. the 'apostate' is one of my favorites (Hope you finish animating all of them soon--they look really good), as is your drawing for his advancement. However, it really looks like there should be an advancement choice for this unit: I would give him the option of his current advancement (visible in Inferno.png) and the greenish-Assassin line in (Army Marmo.png). They are so similar (in an awesome, menancing way) that it seems as though these two should be related.
Are any of these units (with or without animations) available in a UMC add-on yet? They look so amazing I want to pulverize someone with them! :twisted:
Author of End of the Legion, available now on the 1.12 and 1.13 servers!
Supporter of the addition of the Aragwaithi into mainline.

User avatar
z5x1
Posts: 61
Joined: July 10th, 2014, 12:29 pm
Location: Russia

Re: Art by z5x1

Post by z5x1 » March 13th, 2015, 5:54 am

Implementor37 wrote:Wow. These are REALLY good. the 'apostate' is one of my favorites (Hope you finish animating all of them soon--they look really good), as is your drawing for his advancement. However, it really looks like there should be an advancement choice for this unit: I would give him the option of his current advancement (visible in Inferno.png) and the greenish-Assassin line in (Army Marmo.png). They are so similar (in an awesome, menancing way) that it seems as though these two should be related.
Are any of these units (with or without animations) available in a UMC add-on yet? They look so amazing I want to pulverize someone with them! :twisted:
Thank U :)

I do not know when I finish line of the apostate. But I'll try faster )
Yes, the killer looks like a apostate they will look like the description. Only apostates have magical abilities

Now this unit is not in the addon. I think it goes along with my era

User avatar
z5x1
Posts: 61
Joined: July 10th, 2014, 12:29 pm
Location: Russia

Re: Art by z5x1

Post by z5x1 » March 23rd, 2015, 7:02 am

finally completed yet apostate line :)
Attachments
xx.png
xx.png (6.39 KiB) Viewed 2935 times

User avatar
Crow_T
Posts: 850
Joined: February 24th, 2011, 4:20 am

Re: Art by z5x1

Post by Crow_T » March 23rd, 2015, 2:45 pm

z5x1 wrote:finally completed yet apostate line :)
Those are pretty cool 8) You nailed the L1 and L2, the L3's right foot(the back one) looks like he is frozen in motion, tweaking it will make him look more stable. What do these guys do, light magic and melee damage?

User avatar
z5x1
Posts: 61
Joined: July 10th, 2014, 12:29 pm
Location: Russia

Re: Art by z5x1

Post by z5x1 » March 25th, 2015, 6:08 am

Thank :)

Yes, they are far mystical attack

User avatar
z5x1
Posts: 61
Joined: July 10th, 2014, 12:29 pm
Location: Russia

Re: Art by z5x1

Post by z5x1 » March 25th, 2015, 6:20 am

Updated and added some units of the ruler of the empire Marmo
Attachments
хх.png
хх.png (22.21 KiB) Viewed 2867 times

User avatar
z5x1
Posts: 61
Joined: July 10th, 2014, 12:29 pm
Location: Russia

Re: Art by z5x1

Post by z5x1 » June 16th, 2015, 6:38 pm

After a long break, I started to draw again :)
Attachments
Inferno.png
xx.png
xx.png (15.63 KiB) Viewed 2738 times

User avatar
Midnight_Carnival
Posts: 836
Joined: September 6th, 2008, 11:08 am
Location: On the beach at sunset, gathering coral

Re: Art by z5x1

Post by Midnight_Carnival » June 17th, 2015, 8:19 am

Glad you did.

I like your sprites, you have a distinct style and they go together well.
For the most part I have nothing to suggest, but there is one sprite I think you should look at agian.
At the bottom of your post you have images of humans with shields, swords and polearms.
The guy in armor with a shield and a spear looks great, but I have a slight issue with his weapon.
The way you've drawn it, you have the shaft extending down below his feet. This looks a little odd because of the way in which he's standing with his weapon arm furthest from the point of view. The only way I could see his weapon ending there would be if he held it at an angle, if he had his arm 'off to the side' (in front, covering his body) or if it extended into the ground or off a cliff :hmm:
Other sprites you've drawn have their weapons ending level with feet.
That small technical issue asside, I think you've done a great job.
I like your infernal type guys.
...apparenly we can't go with it or something.

User avatar
z5x1
Posts: 61
Joined: July 10th, 2014, 12:29 pm
Location: Russia

Re: Art by z5x1

Post by z5x1 » June 18th, 2015, 6:20 am

1) Thank you, I'm glad you like my work :)
2) Yes, you're right, the spear in the wrong position, adding to the game, I will fix it

User avatar
Nikita_Sadkov
Posts: 67
Joined: August 9th, 2015, 5:55 am

Re: Art by z5x1

Post by Nikita_Sadkov » August 24th, 2015, 12:54 pm

The devils look homm3 inspired :twisted: Otherwise nice works.

User avatar
Dorsil
Posts: 19
Joined: November 7th, 2014, 1:06 pm
Location: Uruguay

Re: Art by z5x1

Post by Dorsil » August 30th, 2015, 4:24 pm

z5x1 wrote:And a little work on the northerners
hey I like the idea of northern units

User avatar
z5x1
Posts: 61
Joined: July 10th, 2014, 12:29 pm
Location: Russia

Re: Art by z5x1

Post by z5x1 » October 11th, 2015, 3:06 pm

as you my new job? )
Attachments
Death Guard.png
Death Guard.png (7.83 KiB) Viewed 2289 times

User avatar
z5x1
Posts: 61
Joined: July 10th, 2014, 12:29 pm
Location: Russia

Re: Art by z5x1

Post by z5x1 » December 19th, 2015, 4:12 pm

My new faction . This will add two more line units
Attachments
black Company.png
black Company.png (20.07 KiB) Viewed 2166 times

User avatar
z5x1
Posts: 61
Joined: July 10th, 2014, 12:29 pm
Location: Russia

Re: Art by z5x1

Post by z5x1 » January 8th, 2016, 2:25 pm

My first portrait for the new faction
Attachments
spearman.png
spearman.png (91.49 KiB) Viewed 1965 times

User avatar
doofus-01
Art Contributor
Posts: 3672
Joined: January 6th, 2008, 9:27 pm
Location: USA, the civilized part.

Re: Art by z5x1

Post by doofus-01 » January 10th, 2016, 2:08 am

Hi z5x1,

Not bad. :) Two things that I think would help are:
1. Draw at a larger size (like 800x800 px or larger), then shrink it down. That helps avoid the jagged outline (and accidentally chunky shading in general). It will also give you room to vary the outline thickness.
2. Make his armor less form-fitting. For example, don't have the outer curve of the shoulder-piece line up with the shirt under it at his triceps.

What is happening with his right hand?
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects

Post Reply