Art by z5x1

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SL-KoL-yaN
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Art by z5x1

Post by SL-KoL-yaN »

Good time all! My friend z5x1 make images of units. He can't speak english well. But he want to hear, what you think about this image?

P.S. It's a hunter.
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Forest_hunter.png
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Lord-Knightmare
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Re: Art by z5x1

Post by Lord-Knightmare »

For starters, the hunter's right hand appears shorter than his left and there is also an issue where his trousers seem to be continuous with the cloak/cape.
Infinite_Reflection
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Re: Art by z5x1

Post by Infinite_Reflection »

-Ignore-
Last edited by Infinite_Reflection on July 6th, 2014, 8:02 pm, edited 1 time in total.
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StandYourGround
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Re: Art by z5x1

Post by StandYourGround »

That's team-color. It will change depending on team in game.
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Dugi
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Re: Art by z5x1

Post by Dugi »

Knightmare, you've told it too negatively. The sprite looks pretty good overall, it just has a few faults. You should start by telling that it's good, not start listing flaws you've found.

I think that the sprite looks good, just his right shoulder's position is somewhat uncertain and his left knee is somewhat weird, like if his pants were somewhat oversized there. His left foot's position is also somewhat awkward. Also, maybe his belt's central part could me moved 1-2 pixels higher (geometrically, the elliptic shape of his belt should have more excentricity).

Tell your pal z5x1 that he's a pro.
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doofus-01
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Re: Art by z5x1

Post by doofus-01 »

It's not bad, but a few things:
1. Don't try to fit in all detail as if you took a photograph of a bowhunter and shrunk him down to 68 pixels. Little details won't work at this scale, that's why the Wesnoth sprites have cartoonish proportions.
2. Think of the sprite as a simple object, say a bowling pin, and get the overall shading from a light-source in the upper-right-hand direction. You shaded the details well enough, but overall, it looks a bit flat.
3. Don't be afraid of outlines. Outlines can be an eyesore if done wrong, but they can help the sprite pop out of the surroundings. The sprites are basically icons, so this is desirable.

Look at the mainline horsemen, saurians, and maybe dwarves(?), Some other mainline sprites, like many of the elves, are in need of an update and should not be looked to as models.

Hope that helps.
EDIt: A bit off topic, but why do I get a jump-to the notice to read the "Forum Rules"? Did a nannybot think I was being naughty, somehow?
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SL-KoL-yaN
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Re: Art by z5x1

Post by SL-KoL-yaN »

z5x1 wants to tell you "thanks for all comments and specialy thanks for Dugi & doofus-01"
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z5x1
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Re: Art by z5x1

Post by z5x1 »

I checked) My new arts, I beg to comment
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orc spearman.png
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1 level
1 level
спел регуляр .png (3.9 KiB) Viewed 6821 times
2 Level
2 Level
страж леса.png (4.64 KiB) Viewed 6821 times
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Crow_T
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Re: Art by z5x1

Post by Crow_T »

These are looking good- only crit from me is to be careful when using straight lines, or parts like the wooden shield or the uh, Russian guy's leg armor where there could be more color variation.
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z5x1
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Re: Art by z5x1

Post by z5x1 »

Part of my faction, specs, repainting spec regs. Any comments?
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speks
speks
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z5x1
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Re: Art by z5x1

Post by z5x1 »

Hello everyone! How to you my new art? Please of criticism and advice :)
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Army Marmo.png
Army Marmo.png (24.04 KiB) Viewed 6342 times
Holy Orden.png
Holy Orden.png (28.73 KiB) Viewed 6342 times
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Paulomat4
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Re: Art by z5x1

Post by Paulomat4 »

these look quite nice! good job! :)
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z5x1
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Re: Art by z5x1

Post by z5x1 »

Thank you :)
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z5x1
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Re: Art by z5x1

Post by z5x1 »

And a little work on the northerners
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fine swordsman.gif
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warrior wolf.gif
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northnerser.png
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z5x1
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Re: Art by z5x1

Post by z5x1 »

My new sprites northerners
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Druid.png
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Bear.png
Bear.png (2.53 KiB) Viewed 6205 times
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