Art by z5x1

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Implementor37
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Re: Art by z5x1

Post by Implementor37 »

Wow. These are REALLY good. the 'apostate' is one of my favorites (Hope you finish animating all of them soon--they look really good), as is your drawing for his advancement. However, it really looks like there should be an advancement choice for this unit: I would give him the option of his current advancement (visible in Inferno.png) and the greenish-Assassin line in (Army Marmo.png). They are so similar (in an awesome, menancing way) that it seems as though these two should be related.
Are any of these units (with or without animations) available in a UMC add-on yet? They look so amazing I want to pulverize someone with them! :twisted:
Author of End of the Legion, available now on the 1.12 and 1.13 servers!
Supporter of the addition of the Aragwaithi into mainline.
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z5x1
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Re: Art by z5x1

Post by z5x1 »

Implementor37 wrote:Wow. These are REALLY good. the 'apostate' is one of my favorites (Hope you finish animating all of them soon--they look really good), as is your drawing for his advancement. However, it really looks like there should be an advancement choice for this unit: I would give him the option of his current advancement (visible in Inferno.png) and the greenish-Assassin line in (Army Marmo.png). They are so similar (in an awesome, menancing way) that it seems as though these two should be related.
Are any of these units (with or without animations) available in a UMC add-on yet? They look so amazing I want to pulverize someone with them! :twisted:
Thank U :)

I do not know when I finish line of the apostate. But I'll try faster )
Yes, the killer looks like a apostate they will look like the description. Only apostates have magical abilities

Now this unit is not in the addon. I think it goes along with my era
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z5x1
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Re: Art by z5x1

Post by z5x1 »

finally completed yet apostate line :)
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Crow_T
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Re: Art by z5x1

Post by Crow_T »

z5x1 wrote:finally completed yet apostate line :)
Those are pretty cool 8) You nailed the L1 and L2, the L3's right foot(the back one) looks like he is frozen in motion, tweaking it will make him look more stable. What do these guys do, light magic and melee damage?
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z5x1
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Re: Art by z5x1

Post by z5x1 »

Thank :)

Yes, they are far mystical attack
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z5x1
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Re: Art by z5x1

Post by z5x1 »

Updated and added some units of the ruler of the empire Marmo
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z5x1
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Re: Art by z5x1

Post by z5x1 »

After a long break, I started to draw again :)
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Midnight_Carnival
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Re: Art by z5x1

Post by Midnight_Carnival »

Glad you did.

I like your sprites, you have a distinct style and they go together well.
For the most part I have nothing to suggest, but there is one sprite I think you should look at agian.
At the bottom of your post you have images of humans with shields, swords and polearms.
The guy in armor with a shield and a spear looks great, but I have a slight issue with his weapon.
The way you've drawn it, you have the shaft extending down below his feet. This looks a little odd because of the way in which he's standing with his weapon arm furthest from the point of view. The only way I could see his weapon ending there would be if he held it at an angle, if he had his arm 'off to the side' (in front, covering his body) or if it extended into the ground or off a cliff :hmm:
Other sprites you've drawn have their weapons ending level with feet.
That small technical issue asside, I think you've done a great job.
I like your infernal type guys.
...apparenly we can't go with it or something.
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z5x1
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Re: Art by z5x1

Post by z5x1 »

1) Thank you, I'm glad you like my work :)
2) Yes, you're right, the spear in the wrong position, adding to the game, I will fix it
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Nikita_Sadkov
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Re: Art by z5x1

Post by Nikita_Sadkov »

The devils look homm3 inspired :twisted: Otherwise nice works.
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Dorsil
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Re: Art by z5x1

Post by Dorsil »

z5x1 wrote:And a little work on the northerners
hey I like the idea of northern units
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z5x1
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Re: Art by z5x1

Post by z5x1 »

as you my new job? )
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z5x1
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Re: Art by z5x1

Post by z5x1 »

My new faction . This will add two more line units
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z5x1
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Re: Art by z5x1

Post by z5x1 »

My first portrait for the new faction
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doofus-01
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Re: Art by z5x1

Post by doofus-01 »

Hi z5x1,

Not bad. :) Two things that I think would help are:
1. Draw at a larger size (like 800x800 px or larger), then shrink it down. That helps avoid the jagged outline (and accidentally chunky shading in general). It will also give you room to vary the outline thickness.
2. Make his armor less form-fitting. For example, don't have the outer curve of the shoulder-piece line up with the shirt under it at his triceps.

What is happening with his right hand?
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