Art by z5x1
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Re: Art by z5x1
Hi)
thanks for the advice
Right hand drawn incorrectly
thanks for the advice
Right hand drawn incorrectly
Re: Art by z5x1
My new work, a portrait of the swordsman
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Re: Art by z5x1
Just a quick question: Is the lower half of the sword supposed to disappear like that? There are probably swords that look like this, but it still seems odd. Feel free to ignore me if it's intentional.
- Elvish_King
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Re: Art by z5x1
There were some issues with the sword (because it should be straight, without a kink) and with the shield (I think it should be higher).
EDIT: And I think the hand position was more right in the first picture.
I hope you understand what I mean.
EDIT: And I think the hand position was more right in the first picture.
Re: Art by z5x1
Dear Elvish_King, Learn the basics of perspective and structure of the body
- Aldarisvet
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Re: Art by z5x1
2 Elvish_King
That soldier wearing a buckler with an umbo. The hand holds the buckler by a crossbar that is behind the umbo, no belts are used to hold the buckler. So the position of the hand in the image is correct.
That soldier wearing a buckler with an umbo. The hand holds the buckler by a crossbar that is behind the umbo, no belts are used to hold the buckler. So the position of the hand in the image is correct.
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- DeCoolest_Cat
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Re: Art by z5x1
Looks great! I only have two 'problems' with it. 1) The studs on the glove looks a bit weird and out of line. 2) The pommel on his dagger seems somewhat off center from the handle, but it may just be the angle. Overall very good!
Note: Coming from a non-artist, so my critiques shouldn't be taken heavily
Note: Coming from a non-artist, so my critiques shouldn't be taken heavily
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- Midnight_Carnival
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Re: Art by z5x1
having crafted stuff myself (I'm presently working on an Epic Rugged Backpack of Traveling (+2)), I'm fairly forgiving when it comes to people drawing rivets or stitches not perfectly straight, when you make things by hand instead of on a factory production line, this sort of thing happens. But when it comes to the dagger pommel I've got to agree with DeCoolest_Cat, you should look at that.
And now I sound like a hypocrite here for having shouted at people for talking about weaopns being "too big, it's not realistic"... for me the pole arm looks heavy and not the sort that I personally would want to use in conjunction with any sort of shield, especially a buckler. I'd suggest just making it narrower without making it look too flimsy.
I like the scars and the dents in his armor
And now I sound like a hypocrite here for having shouted at people for talking about weaopns being "too big, it's not realistic"... for me the pole arm looks heavy and not the sort that I personally would want to use in conjunction with any sort of shield, especially a buckler. I'd suggest just making it narrower without making it look too flimsy.
I like the scars and the dents in his armor
...apparenly we can't go with it or something.
Re: Art by z5x1
Hi z5x1,
There are a lot of really good details and distinct character to your portraits, but they seem a bit flat. I believe that if you spend more time on the line-work, so that the lines are thicker away from the light-source, it will be assist in the shading.
If you want to, post your next work before you shade it, and I can try to show you what I mean.
There are a lot of really good details and distinct character to your portraits, but they seem a bit flat. I believe that if you spend more time on the line-work, so that the lines are thicker away from the light-source, it will be assist in the shading.
If you want to, post your next work before you shade it, and I can try to show you what I mean.
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Re: Art by z5x1
Thanks for the help, but I'll try himself