Vyncyn's sprites

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Vyncyn's sprites

Postby Vyncyn » April 12th, 2013, 7:09 pm

I want to make a new faction for my era. The faction is about humans and animals who live in mountains. This unit is an falcon-trainer. It´s not complete yet, but please tell me what you like and dislike about it.
Attachments
Greifentrainer.png
This is the trainer without the bird, the hand with the knife is quite crappy and I plan to change the feet too.
Greifentrainer.png (2.25 KiB) Viewed 4637 times
Greifentrainer2.png
You don´t need to tell me how stupid the bird looks :), but please give me advice how to improve it.
Greifentrainer2.png (2.16 KiB) Viewed 4637 times
Last edited by Vyncyn on December 27th, 2016, 3:07 pm, edited 2 times in total.
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Re: Vyncyn sprites Mountain-humans

Postby Sleepwalker » April 12th, 2013, 10:13 pm

It's not stupid, the bird looks pretty good, though it could use a bigger head... I believe it would better fit the wesnoth style and it would be better readable. It might be hard to see against the game background.

The chest looks a bit flat. A quick fix would be to move the TC dot in the middle to the right a few pixels.

The concept is nice, the sprite just need some refining.
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Re: Vyncyn sprites Mountain-humans

Postby Crow_T » April 12th, 2013, 10:37 pm

Putting the falcon at a 3/4 view so that only one wing shows will make it look more dynamic than a straight-on view- the knife-dagger thing could also have some tilt/rotation so it's not so square to the viewer. As a spriting beginner and one who appreciates great sprite art (cough sleepwalker's cough) I say great job on these so far, looking great :geek:
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Re: Vyncyn sprites Mountain-humans

Postby Vyncyn » April 13th, 2013, 8:59 am

I changed the knife and the bird. So tell me, which one do is better?
Attachments
Greifentrainer.png
I changed the knife and the bird to a 3/4 view
Greifentrainer.png (2.65 KiB) Viewed 4571 times
Greifentrainer2.png
The head of this bird is slightly bigger. I also changed the knife (obviously)
Greifentrainer2.png (2.44 KiB) Viewed 4571 times
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Re: Vyncyn sprites Mountain-humans

Postby homunculus » April 13th, 2013, 10:26 am

falcons have a very characteristic look, very recognizable. probably one of the reasons they are so iconic.
http://mikeatkinson.net/peregrinefalcon.htm
you might want to notice the short thick neck, horizontal body, downwards tail, big "trousers" on legs.
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Re: Vyncyn sprites Mountain-humans

Postby Vyncyn » April 13th, 2013, 11:04 am

homunculus wrote:falcons have a very characteristic look, very recognizable. probably one of the reasons they are so iconic.
http://mikeatkinson.net/peregrinefalcon.htm
you might want to notice the short thick neck, horizontal body, downwards tail, big "trousers" on legs.

I wasn´t sure if the bird should be a falcon or a fictional bird (Since we can´t know which animals live in wesnoth).
However, thanks for your help. I changed the picture of the bird to make it look more falcon-like.
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falcon.png
falcon.png (822 Bytes) Viewed 4552 times
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Re: Vyncyn sprites Mountain-humans

Postby doofus-01 » April 13th, 2013, 12:21 pm

Nice idea!

There is a bit of pillowshading going on though, so I did a quick revision. It's quite far from perfect, so don't use it as a prime example, but hopefully you can see the differences and know what to avoid.
Greifentrainer.png
Didn't touch the bird or the boots. Also, was not really sure what you wanted with the hair/hat, so I took a guess.
Greifentrainer.png (4.6 KiB) Viewed 4541 times


Your shadow is not correct, I think you were looking at an old sprite. Look at the newer mainline ones - it is purple and hard-edged.
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Re: Vyncyn sprites Mountain-humans

Postby Vyncyn » April 13th, 2013, 12:45 pm

It looks, amazing! I really like the hat and the coat on his shoulders. But I think his shirt was a bit too flat, so I changed it. I also tried the a new bird and I made a different feather for his hat.

Edit: I changed the coat a bit and the colour of the falcon. Also I added a new unit called "Wolf Warrior"
Attachments
Falcon-trainer-2.png
Falcon-trainer-2.png (2.73 KiB) Viewed 4509 times
Falcon-trainer-3.png
My latest version. I think i´m gonna leave him this way, exept for some changes with the shoes.
Falcon-trainer-3.png (2.74 KiB) Viewed 4509 times
wolf-warrior.png
wolf-warrior.png (2.17 KiB) Viewed 4509 times
Last edited by Vyncyn on December 27th, 2016, 3:09 pm, edited 2 times in total.
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Re: Vyncyn sprites Mountain-humans

Postby Crow_T » April 13th, 2013, 11:05 pm

The new dagger looks much better, as does the raptor. This new guy is coming along well- keeping an eye on this thread.
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Re: Vyncyn sprites Mountain-humans

Postby Vyncyn » April 14th, 2013, 9:19 am

Here is my rough idea of the lvl 3 unit of the Falcon-trainer. It still needs a lot of work (especially the wings). I will add an eagle on his arm and maybe change his hat and shoes later.
Tell me, what you think about it and what I need to improve.
birdman.png
birdman.png (2.83 KiB) Viewed 4459 times


Edit:
doofus-01 wrote:Your shadow is not correct, I think you were looking at an old sprite. Look at the newer mainline ones - it is purple and hard-edged.
I fixed the shadow and changed a few things other things.
Attachments
bird-trainer evolution.png
1st and 2nd lvl are nearly finished(exept for the shoes, but I hate making shoes). I´ll make a new bird for the 3rd lvl and change his wings and the legs.
bird-trainer evolution.png (6.59 KiB) Viewed 4427 times
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Re: Vyncyn sprites Mountain-humans

Postby Sleepwalker » April 15th, 2013, 3:24 pm

I'd take a look at the gryphon and see how the feathers are made there, right now the wings you got don't look like the bird variety. Zerovirus has made some sprites with feathers on them too.
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Re: Vyncyn sprites Mountain-humans

Postby Vyncyn » April 16th, 2013, 12:14 pm

Sleepwalker wrote:I'd take a look at the gryphon and see how the feathers are made there, right now the wings you got don't look like the bird variety. Zerovirus has made some sprites with feathers on them too.

Thanks for your advice.
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Re: Vyncyn sprites Mountain-humans

Postby Vyncyn » April 30th, 2013, 7:29 am

I didn´t had much time to complete my sprites, but I made some images for the other units.
Spoiler:
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Re: Vyncyn sprites Mountain-humans

Postby Crow_T » April 30th, 2013, 9:56 pm

I like this grouping as a whole, but I really want to see some purples in the shadows, in particular in the inner wing. Also the char's right wing is forming a tangent with the body, the angles/lines need to overlap/be less parallel more to create a sense of space. edit: this is in reference to the L3 winged guy
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Re: Vyncyn sprites Mountain-humans

Postby Vyncyn » May 1st, 2013, 8:26 am

Crow_T wrote:I like this grouping as a whole, but I really want to see some purples in the shadows, in particular in the inner wing. Also the char's right wing is forming a tangent with the body, the angles/lines need to overlap/be less parallel more to create a sense of space. edit: this is in reference to the L3 winged guy

Thanks for your help. I reworked both wings, but I don´t know what you mean by "purples in the shadows"
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