Rain of Steel (art)

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Chronometr
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Re: Rain of Steel (art)

Post by Chronometr » July 13th, 2011, 3:33 pm

New GIF with attacks
st_1_anim2.gif
st_1_anim2.gif (74 KiB) Viewed 2398 times

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Chronometr
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Re: Rain of Steel (art)

Post by Chronometr » July 16th, 2011, 5:43 pm

Art for lvl2 of protagonist vehicle(Trike). It's not comlete art. Need critique.
cab_001v6.png
cab_001v6.png (2.46 KiB) Viewed 2343 times

Shinobody
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Re: Rain of Steel (art)

Post by Shinobody » July 16th, 2011, 8:53 pm

Placing the gun barrel higher would make it look more separate from rest of bike; Now it can be mistaken for part of bike's roof.
(In fact, when I'm writing this I'm not sure if this may actually BE part of roof)

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Chronometr
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Re: Rain of Steel (art)

Post by Chronometr » July 18th, 2011, 3:23 pm

lvl3 of CAB [Ver. 0.5]
asddasv3.png
asddasv3.png (2.78 KiB) Viewed 2284 times
And there are some animations for CAB-224
cab_224_anim.gif
cab_224_anim.gif (14.28 KiB) Viewed 2249 times

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Chronometr
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Re: Rain of Steel (art)

Post by Chronometr » December 28th, 2011, 4:40 pm

We need some help. What do you think bout this emblem?
Attachments
base4v3.png
And this sprite too
base4v3.png (6.59 KiB) Viewed 2001 times
Clans3v2.png

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Chronometr
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Re: Rain of Steel (art)

Post by Chronometr » December 28th, 2011, 6:43 pm

We kept this art in secret, but it's time to show you wha we've got.

All alliance's units.
Attachments
rht-all.png
rht-all.png (64.91 KiB) Viewed 1981 times
rg-all.png
rg-all.png (17.02 KiB) Viewed 1981 times
pht-all.png
pht-all.png (21.57 KiB) Viewed 1981 times
lht-all.png
lht-all.png (17.78 KiB) Viewed 1981 times
ion-all.png
ion-all.png (23.71 KiB) Viewed 1981 times

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8680
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Re: Rain of Steel (art)

Post by 8680 » December 28th, 2011, 6:48 pm

I like the design of the emblem (and everything else), but is the mountain supposed to be tilted to the left?

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Chronometr
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Re: Rain of Steel (art)

Post by Chronometr » December 28th, 2011, 6:55 pm

shp-all.png
(Alliance)
shp-all.png (16.22 KiB) Viewed 1979 times
And two empire's units + 1 basic unit.
Attachments
xi_I_s.png
xi_I_s.png (2.75 KiB) Viewed 1979 times
sigma-all.png
sigma-all.png (25.82 KiB) Viewed 1979 times
tau-all.png
tau-all.png (15.23 KiB) Viewed 1979 times

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Frogger5
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Re: Rain of Steel (art)

Post by Frogger5 » December 29th, 2011, 5:27 am

8680 wrote:I like the design of the emblem (and everything else), but is the mountain supposed to be tilted to the left?
Even if it is, I'd change it. Emblems should always be as symmetrical as possible. It just looks nicer, and will work better when scaled.

Also, you seem to have some a double-triple-mega-quad post. Try to keep things in one post. :)
My spritework can be seen here.

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Chronometr
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Re: Rain of Steel (art)

Post by Chronometr » December 29th, 2011, 6:22 am

Frogger5 wrote:Emblems should always be as symmetrical as possible. It just looks nicer, and will work better when scaled.
Yeap, you're right.

I can add only 5 files to 1 post. Sad but true.

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Frogger5
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Re: Rain of Steel (art)

Post by Frogger5 » December 29th, 2011, 6:43 am

Ohhhhh of course. I understand.
My spritework can be seen here.

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Frogger5
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Re: Rain of Steel (art)

Post by Frogger5 » December 29th, 2011, 7:48 am

A quick recreation of what it looks like your trying to do:
Screen shot 2011-12-29 at 6.48.41 PM.png
If your using illustrator, then you can flip objects. Right click your object>transform>reflect. Really useful when doing symmetrical stuff
My spritework can be seen here.

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Chronometr
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Re: Rain of Steel (art)

Post by Chronometr » December 29th, 2011, 10:45 am

You can see, all alliance's units got 2 variations of high lvl units. Dark Knight and Paladin/Light Knight. Choose your destiny >:3 Dark Knights have more attacks and more moves. Light Knights have more armor and damage. Also Dark IHT have attack "halo" and Light IHT have defence "halo".

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Silence
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Re: Rain of Steel (art)

Post by Silence » December 31st, 2011, 5:30 pm

Awesome art. The "light/dark" advancement is interesting, maybe you could have a faction that advances based on the Classical Elements as well? (Maybe like a choice between fire/water or Air/Earth, but that's just my suggestion.)
Chronometr wrote:We plan to release beta version this summer. It will contain 1 company and 3(of 5) fractions.
Just curious - is the era on the add-ons server or on the forums somewhere? (If not, do you plan to upload it soon? It looks fun to play with all the high quality tank sprites :) .)

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Chronometr
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Re: Rain of Steel (art)

Post by Chronometr » January 2nd, 2012, 7:26 pm

Clans wall. Version 0.1a
clans-wall.rar
(19.05 KiB) Downloaded 98 times
clanwalltest.png
The "light/dark" advancement is interesting, maybe you could have a faction that advances based on the Classical Elements as well?
We will use this idea for TechMages side...maybe

We are unable to say exact time when either development of the add-on will be finished or the add-on will be ready to be shared. We hope it's about to happen soon.

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