little creation for fun

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Memrarch
Posts: 14
Joined: March 10th, 2011, 2:12 pm

little creation for fun

Post by Memrarch »

Hi all, i love this game and i decided to create a new unit.. i hope you like it, enjoy ;)

Sanguinus,the great inquisitor.


ImageImageImageImageImageImageImageImageImageImage

( first creation but be hard with me please :p )


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Reepurr
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Re: little creation for fun

Post by Reepurr »

The sprite isn't Wesnoth style.

*cough*
The portrait is AWESOME!
*cough*
"What do you mean, "a dwarvish dragonguard with marksman is overpowered"?"

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Memrarch
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Joined: March 10th, 2011, 2:12 pm

Re: little creation for fun

Post by Memrarch »

Reepurr wrote:The sprite isn't Wesnoth style.
What do you mean ? It's the helmet ? The blade? Bad background ? Explain please ^^

Thanks for portrait ; )
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Crendgrim
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Re: little creation for fun

Post by Crendgrim »

Memrarch:
It's facing south while normally units in Wesnoth are facing south-east ;)
But I really like the portrait. And I think your sprites are going to be very nice if you succeed in turning them a bit.


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Memrarch
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Joined: March 10th, 2011, 2:12 pm

Re: little creation for fun

Post by Memrarch »

Ahhhh ok !! No no no no ^^ it's south-est, i had taken that Image for model of my creation
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StDrake
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Re: little creation for fun

Post by StDrake »

I'll try hard to restrain myself from expressing amazement and nitpick as possible..uh..yeah..it is hard

portrait - it took me a while to notice the hands are hands and not an ornament..or are those hands?, their surrounding is quite blurry and makes it hard to tell what is what. There's also a few places where the colour changes of his aura are a tad jumpy - I can clearly see you used some stamp tool, especially with those two lines comming out of the bottom

as for the sprite - the sword is conceptually neat, but concentrating so much on the blades outline leaves you very little space to show the blade correctly. You've also left the boots as a patch of single colour and there's a bit of mess with the shadow - I can see a few contrasting graytones on most frames and the 7th and 8th frame seem the same thing - what's the use then?

btw his mask on the sprite remind me of V for Vendetta :D
Like cats? I've made a whole faction of them to kick ass with!
Don't like cats? I've made a whole faction of them to kick their asses! So everyone's happy :)
Felinian faction is part of the Beyond Southern Hells era
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Reepurr
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Re: little creation for fun

Post by Reepurr »

Memrarch wrote:Ahhhh ok !! No no no no ^^ it's south-est, i had taken that Image for model of my creation
He's looking south, his torso is looking south, his sword is aimed south, he is orientated southwards.

Also, the animation changes too little of his body. If he's slashing someone, he is going to turn quite a bit and lunge forwards. At the moment, it looks like he's just moving his sword, not attacking.
"What do you mean, "a dwarvish dragonguard with marksman is overpowered"?"

Story of a Drake Outcast | The Nonsense Era
Played HttT-Underground Channels? Thought it was rubbish? Help us develop it here!
Memrarch
Posts: 14
Joined: March 10th, 2011, 2:12 pm

Re: little creation for fun

Post by Memrarch »

mmmh ok i see...Thanxs for explanation, fmaybe if I turn his head i can do South Est Unit

STDrake : Ok thanks for your comment, and for the face, it's normal, i have use black color for more contrast and more expression. Well it look like older than a lambda mask but my truly inspiration is venitian carnival . Sorry for my bad english i'm french x)
Edit : It's better ?
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dipseydoodle
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Re: little creation for fun

Post by dipseydoodle »

One more thing. The top-right corner of his robe should be less visible.
- Dipsey
Memrarch
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Re: little creation for fun

Post by Memrarch »

Like this ?
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Memrarch
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Re: little creation for fun

Post by Memrarch »

II had finished ( i think )
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em3
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Re: little creation for fun

Post by em3 »

Good looking, although see http://wiki.wesnoth.org/Creating_Shadows_Under_Units for shadow specification. Yours seems to be anti-aliased or have some compression/scaling artifacts. Are you creating the sprites at this size, or do you downscale them from bigger images?

Units generally require big portraits with transparent backgrounds so that the portrait can be used in scenario dialogs.
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Reepurr
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Re: little creation for fun

Post by Reepurr »

em3 wrote:do you downscale them from bigger images?
I think you're onto something there...
Picture 6.png
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:eng: Wesnoth units get their nice crisp use and obvious details from the fact that they are drawn at native size with a pencil tool. For example, compare your unit with a mainline Spearman, Swordsman, etc.
"What do you mean, "a dwarvish dragonguard with marksman is overpowered"?"

Story of a Drake Outcast | The Nonsense Era
Played HttT-Underground Channels? Thought it was rubbish? Help us develop it here!
Memrarch
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Joined: March 10th, 2011, 2:12 pm

Re: little creation for fun

Post by Memrarch »

Em3 : You speak about the portrait who have units in campaign ? Like this ? ( for an other unit ^^ ) Image


YEs but if you resize your image ( add or remove size ) the pixels's location change and finally, its not the original pic readjusted..It's a completely different pic. MAybe with vector graphic ?
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dipseydoodle
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Re: little creation for fun

Post by dipseydoodle »

Memrarch wrote:Like this ?
Good stuff. Keep up the shadowing... Try to keep it one color.
- Dipsey
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