Magical Attack Icons (part 4 added)

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Eleazar
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Magical Attack Icons (part 4 added)

Post by Eleazar » December 6th, 2010, 7:22 pm

These were not commissioned for Wesnoth, but they are very similar in style to Wesnoth's attack icons. Some of them should be useful for user-made factions.


For more information, or to download them, go to:
http://opengameart.org/content/painterl ... ons-part-1

http://opengameart.org/content/painterl ... ons-part-2

http://opengameart.org/content/painterl ... ons-part-3

http://opengameart.org/content/painterl ... ons-part-4

The following images are a sample of the nearly 300 images in this set.

EDIT: part 4 added
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display 3b.jpg
spell-icons-2.jpg
spell-icons-1.jpg
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Re: Magical Attack Icons

Post by artisticdude » December 6th, 2010, 7:58 pm

Very nice! The glowing effects are especially well done.
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Re: Magical Attack Icons

Post by bigkahuna » December 6th, 2010, 11:00 pm

^ I second that. I like how you made level-up versions for all of the icons. I think the higher level magic unit-attack-icons need replacing and this would fit the bill :D
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Re: Magical Attack Icons

Post by Captain_Wrathbow » December 10th, 2010, 1:25 am

Oh. My. Word.

Wow, those are incredible... and, uncannily, they happen to perfectly meet a very specific artistic need in my [not yet announced/released] UMC.

They're from opengameart.org... that means they're free for the taking, right?

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Re: Magical Attack Icons

Post by johndh » December 10th, 2010, 1:45 am

Captain_Wrathbow wrote: They're from opengameart.org... that means they're free for the taking, right?
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Eleazar
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Re: Magical Attack Icons

Post by Eleazar » December 12th, 2010, 4:53 pm

This is the first installment of a larger set. Some of the additional icons are determined, but i'm open to hearing what else potential users would want to see. No guarantees that any of the suggestions will be used.
Please put that feedback in the item's comments at opengameart.org so it will be all in one place.
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Re: Magical Attack Icons

Post by IPS » December 24th, 2010, 5:34 am

Interesting job Eleazar! I want to see more soon! :D

Some suggerences for new icons:

- symbols (example dark cold symbols with different versions of sizes and quantity of symbols)
- implosion (I never saw a good icon for an implosion atack)
- vapor or clouds (poisonous clouds and similar stuff)
- boomerang (only Mercenaries era uses a boomerang unit but it has no icon when atacks)
- gate of the beyond (you know the gate of the beyond)
- chains or broked and older chains
- rope (as an suffocation atack ... why not?)
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Re: Magical Attack Icons

Post by Captain_Wrathbow » December 24th, 2010, 3:41 pm

:| :roll:
Eleazar wrote:Please put that feedback in the item's comments at opengameart.org so it will be all in one place.

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Re: Magical Attack Icons

Post by Eleazar » February 11th, 2011, 4:39 pm

Part 2 of the collection has been uploaded.

I spent more time with this set... i think the quality is up a notch.

http://opengameart.org/content/painterl ... ons-part-2
display 2a.jpg
display 2b.jpg
display 2c.jpg
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Re: Magical Attack Icons (part 2 added)

Post by StDrake » February 11th, 2011, 4:50 pm

The roots should be useful..a wild thought, but could you try to make also a phantomistic version of one of those root icons?
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Re: Magical Attack Icons (part 2 added)

Post by Frenzik » February 11th, 2011, 5:36 pm

nice...Some of those will work great with my future UMC
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Re: Magical Attack Icons (part 2 added)

Post by bigkahuna » February 11th, 2011, 5:45 pm

These are great, Eleazar! I'm missing the black border that goes on Wesnoth attack icons, though...
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Re: Magical Attack Icons (part 2 added)

Post by SFault » February 11th, 2011, 6:07 pm

bigkahuna wrote:These are great, Eleazar! I'm missing the black border that goes on Wesnoth attack icons, though...
geez...
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Re: Magical Attack Icons (part 2 added)

Post by Zerovirus » February 11th, 2011, 11:22 pm

Really cool- I especially like the double wings at the end!

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Re: Magical Attack Icons (part 2 added)

Post by Eleazar » February 12th, 2011, 4:22 am

Thanks guys.

As i said at the top, these weren't commissioned for Wesnoth, so they aren't framed and sized specifically for Wesnoth.
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity

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