Fences and gates

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rmj
Posts: 282
Joined: July 4th, 2010, 5:21 am

Fences and gates

Post by rmj »

Here is an image of some fence I made with the GIMP:
fence_and_gates.png
fence_and_gates.png (106.42 KiB) Viewed 1437 times
Attached is a zip with these objects as well as some more gates.

It is unlikely I'll be doing much more with these since they will suffice for my campaign. Although I should have made the shadowing lighter.
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fences_gates.zip
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rmj
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Frogger5
Posts: 951
Joined: November 7th, 2009, 11:45 pm

Re: Fences and gates

Post by Frogger5 »

No you shouldn't. The shadows are fine as they are. :eng:
My spritework can be seen here.

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Midnight_Carnival
Posts: 836
Joined: September 6th, 2008, 11:08 am
Location: On the beach at sunset, gathering coral

Re: Fences and gates

Post by Midnight_Carnival »

I think it looks great, but it will probalby only feature in UMCs and soem senarios becasue of the villiages being one tile thingy. (I'm not saying what should be mainline or not). Still it's great.
...apparenly we can't go with it or something.
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Captain_Wrathbow
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Joined: June 30th, 2009, 2:03 pm
Location: Guardia

Re: Fences and gates

Post by Captain_Wrathbow »

/me starts trying to think of a way to use this in my campaign...
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