Art for Wose Faction

Make art for user-made content.

Moderators: Forum Moderators, Developers

Forum rules
Before posting critique in this forum, you must read the following thread:
User avatar
PeterPorty
Translator
Posts: 310
Joined: January 12th, 2010, 2:25 am
Location: Chair, In-Front-Of-Computer

Re: Art for Wose Faction

Post by PeterPorty » May 28th, 2010, 2:03 am

What about a wose that shoots cutting leaves?
"The real world is for people who can't imagine anything better."

User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: Art for Wose Faction

Post by artisticdude » May 28th, 2010, 2:10 am

Cutting leaves? Thorns, perhaps, but I've yet to see or hear of a leaf rigid and sharp enough to cut anything.

...Or perhaps a wose with a chainsaw and/or an axe. XD

The wose minion.png looks like it was merely resized, which makes it blurry and messes up the palette... try sharpening the image by getting rid of the semi-transparent pixels and fixing the palette.
"I'm never wrong. One time I thought I was wrong, but I was mistaken."

User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Re: Art for Wose Faction

Post by Phyreprooph » May 28th, 2010, 3:52 am

Nah I'm not using the minion. It was my little brothers idea. I got home and he was like "Look look it's good!" and I was like "..........yes.....yes it is.". That's pretty much been replaced by the shrub wose/bush wose thingo. Still not sure what it should be though cause it can't really be a scout any more, and it can't replace the sapling so i dunno.
Everything is edible, some things just aren't good for you.

Current Project: http://forums.wesnoth.org/viewtopic.php?f=19&t=30104

User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Re: Art for Wose Faction

Post by Phyreprooph » May 28th, 2010, 4:22 am

Oh yeh and cutting leaves are un-realistic and too pokemon-like. I know it's a fantasy game but there is still a lot of realism in it. I was also thinking thorns or splinters.
Everything is edible, some things just aren't good for you.

Current Project: http://forums.wesnoth.org/viewtopic.php?f=19&t=30104

User avatar
woodmouse
Posts: 1435
Joined: August 9th, 2008, 6:26 pm
Location: Finland
Contact:

Re: Art for Wose Faction

Post by woodmouse » May 28th, 2010, 9:42 am

Oooh I love that Wose Bush! It's so cute! :mrgreen:
And the Scout is nice! :)
Check out my sprites!

User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Re: Art for Wose Faction

Post by Phyreprooph » May 28th, 2010, 2:36 pm

Haha yeh the Bush was based upon little things I used to draw as a kid and have developed just about my whole life now just every now and then. Thanks. :D
Everything is edible, some things just aren't good for you.

Current Project: http://forums.wesnoth.org/viewtopic.php?f=19&t=30104

User avatar
Fog
Posts: 297
Joined: January 25th, 2010, 6:19 pm
Location: Walking through mist

Re: Art for Wose Faction

Post by Fog » May 28th, 2010, 10:23 pm

Phyreprooph wrote:Oh yeh and cutting leaves are un-realistic and too pokemon-like. I know it's a fantasy game but there is still a lot of realism in it. I was also thinking thorns or splinters.
And ghosts:wailing::zubat:supersonic trees:cutting leaves::chickorita:razor leaf? Hmm? Honestly, a armoured or perpetually burning tree seems almost beyond the un-realism(as we are now saying) of Pokemon.
Ecce, in caelo! Est avem! Minime, est vehiculum aerem! Minime, est virum Latinum!

User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Re: Art for Wose Faction

Post by Phyreprooph » May 29th, 2010, 12:21 am

Yeh you raise a good point. I just don't think you'd be able to get away with "cutting leaves" without copying pokemon. For a ranged unit, we've been discussing a "Sick wose" that attacks with poisonous goop. Wasn't my idea, it was shadowblack's but I tried my luck at some sprites again. It's pretty silly, not as high standard as the scout i did. But it's an idea.
Sickly Wose.png
Sickly Wose.png (1.68 KiB) Viewed 1379 times
Everything is edible, some things just aren't good for you.

Current Project: http://forums.wesnoth.org/viewtopic.php?f=19&t=30104

User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Re: Art for Wose Faction

Post by Phyreprooph » May 30th, 2010, 10:07 am

Here's the level two sick wose. I just worked from the sickly for this one so he might look a bit similar but he is the next level so it should be alright.
Sick Wose.png
Sick Wose.png (1.91 KiB) Viewed 1340 times
Critique please.
Everything is edible, some things just aren't good for you.

Current Project: http://forums.wesnoth.org/viewtopic.php?f=19&t=30104

User avatar
Sgt. Groovy
Art Contributor
Posts: 1471
Joined: May 22nd, 2006, 9:15 pm
Location: Helsinki

Re: Art for Wose Faction

Post by Sgt. Groovy » May 30th, 2010, 12:17 pm

Shooting poisonous pollen could also work for a ranged attack (hardly any damage, but poison effect).
Tiedäthän kuinka pelataan.
Tiedäthän, vihtahousua vastaan.
Tiedäthän, solmu kravatin, se kantaa niin synnit
kuin syntien tekijätkin.

User avatar
Fog
Posts: 297
Joined: January 25th, 2010, 6:19 pm
Location: Walking through mist

Re: Art for Wose Faction

Post by Fog » May 30th, 2010, 1:09 pm

Pollen is posionous enough already! I'm dying because of springtime.

You should make the level two bigger, to differentiate, right now it looks more like a simple variation.
Ecce, in caelo! Est avem! Minime, est vehiculum aerem! Minime, est virum Latinum!

User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Re: Art for Wose Faction

Post by Phyreprooph » May 30th, 2010, 2:49 pm

Ahaha springtime, that'd be nice, it's like winter here.
What you mean like actual size or more bigger swelled bits and goop, cause i agree if you think he should fill up more space. Keep in mind that there's a level three and i don't want to make this one too big cause there might not be enough room for a bigger one.
Everything is edible, some things just aren't good for you.

Current Project: http://forums.wesnoth.org/viewtopic.php?f=19&t=30104

User avatar
Fog
Posts: 297
Joined: January 25th, 2010, 6:19 pm
Location: Walking through mist

Re: Art for Wose Faction

Post by Fog » May 30th, 2010, 2:52 pm

Like actual size, in terms of tallness.
Springtime is heck, I can barely keep track of all of my allergy medications...
Ecce, in caelo! Est avem! Minime, est vehiculum aerem! Minime, est virum Latinum!

User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Re: Art for Wose Faction

Post by Phyreprooph » May 31st, 2010, 12:31 am

Yeh thanks I'll try fix that.
I'm totally the same hey.
Everything is edible, some things just aren't good for you.

Current Project: http://forums.wesnoth.org/viewtopic.php?f=19&t=30104

User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Re: Art for Wose Faction

Post by Phyreprooph » May 31st, 2010, 11:33 am

Well here it is. Bigger Sick wose. I'm wondering where I should put the TC on him. The normal wose has it on his wrist and the scout has it round his shoulder. Where else could i put it?
Sick Wose.png
Sick Wose.png (1.94 KiB) Viewed 1254 times
Everything is edible, some things just aren't good for you.

Current Project: http://forums.wesnoth.org/viewtopic.php?f=19&t=30104

Post Reply