Art for Wose Faction

Make art for user-made content.

Moderator: Forum Moderators

Forum rules
Before posting critique in this forum, you must read the following thread:
User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Art for Wose Faction

Post by Phyreprooph »

]I'm not sure if anyone has tried to do this before and I'm not the best on digital artwork but I've been thinking about a faction of Woses and if it would be appealing to anyone. :hmm:

So far I've mostly been changing colours of units as far as art goes and giving them basic magical attacks. Both of them are supposed to be alternate level ups from the normal wose. It's just been fun but I think there's something to work on here. Feedback?
Autumn Wose
Autumn Wose
autumn-wose.png (2.69 KiB) Viewed 3689 times
Winter Wose
Winter Wose
winter-wose.png (2.71 KiB) Viewed 3689 times
User avatar
woodmouse
Posts: 1435
Joined: August 9th, 2008, 6:26 pm
Location: Finland
Contact:

Re: Art for Wose Faction

Post by woodmouse »

I think the winter wose could have no leaves. It'd look more winterish. (just my opinion though)
Check out my sprites!
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: Art for Wose Faction

Post by thespaceinvader »

And have you looked at reference for autumnal colours? They're not that bright and saturated...
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Re: Art for Wose Faction

Post by Phyreprooph »

I did think about having no leaves on the Winter Wose but then it looks to similar to the undead wose variation, I much rather just having snow fall on it. Thanks for the advice on the Autumn though I'll probably change that.

I did use the undead wose variation on another test. Firefall Wose? It supposed to be the level after Autumn as the both have fire abilities. Looks pretty tacky though.
Firefall Wose
Firefall Wose
firefall-wose.png (2.56 KiB) Viewed 3660 times
Also another idea, wose variation as like a scout. I was thinking something small like a shrub.

Level 1
Wose Shrub
Wose Shrub
wose minion.png (1.71 KiB) Viewed 3660 times
Level 2
Wose Assassain
Wose Assassain
wose assasain.png (1.18 KiB) Viewed 3660 times
:hmm:
Everything is edible, some things just aren't good for you.

Current Project: http://forums.wesnoth.org/viewtopic.php?f=19&t=30104
User avatar
zookeeper
WML Wizard
Posts: 9742
Joined: September 11th, 2004, 10:40 pm
Location: Finland

Re: Art for Wose Faction

Post by zookeeper »

Besides, if anyone wanted to do something like this using colour-shifting only, it probably wouldn't require new images in the first place since you could just shift the palette with WML.
User avatar
woodmouse
Posts: 1435
Joined: August 9th, 2008, 6:26 pm
Location: Finland
Contact:

Re: Art for Wose Faction

Post by woodmouse »

TC won't work in the small wose because it's blurred.
Check out my sprites!
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: Art for Wose Faction

Post by thespaceinvader »

There is a Wose Sapling available in tRoW, anyway, which is better done than that, and works.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Re: Art for Wose Faction

Post by Phyreprooph »

I re-did the Autumn one. Not sure how better it looks. Looks fine to me.
Re-coloured
Re-coloured
autumn-wose.png (2.66 KiB) Viewed 3636 times
As far as downloading TRoW. Anyone have a link for that? I can't seem to find it and I wouldn't mind looking at those sapling sprites.
Also, anyone got comments on the whole idea on a faction for the woses cause I'm still not sure if it's worth pursuing.
Everything is edible, some things just aren't good for you.

Current Project: http://forums.wesnoth.org/viewtopic.php?f=19&t=30104
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: Art for Wose Faction

Post by thespaceinvader »

It's one of the campaigns shipped with the main game.

Image
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
Telaron
Posts: 453
Joined: December 30th, 2009, 7:58 pm
Location: U.S.A.

Re: Art for Wose Faction

Post by Telaron »

Just wondering: why are most of the red leaves in the back? As a suggestion, try to evenly distribute them throughout the foliage.
Check out the FOSS game Sumwars
Wish I had more time for composing music...
User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Re: Art for Wose Faction

Post by Phyreprooph »

Hahaha. Aren't I a silleh daffa. :lol2:

The red leaves are all in the back cause on the normal wose it has dark green ones there. That's just how it turned out. Might try that though. Or I might just get rid of them. :hmm:
Everything is edible, some things just aren't good for you.

Current Project: http://forums.wesnoth.org/viewtopic.php?f=19&t=30104
User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Re: Art for Wose Faction

Post by Phyreprooph »

Here's some of my newest stuff. Not much but i think the scout is kinda cool.
Re-Done Shrub
Re-Done Shrub
bush wose.png (1.96 KiB) Viewed 3542 times
Wose scout
Wose scout
Wose Scout.png (2.36 KiB) Viewed 3542 times
And a Frankie just for fun.
Armoured Wose
Armoured Wose
Steel Wose.png (2.98 KiB) Viewed 3542 times
Everything is edible, some things just aren't good for you.

Current Project: http://forums.wesnoth.org/viewtopic.php?f=19&t=30104
User avatar
Sgt. Groovy
Art Contributor
Posts: 1471
Joined: May 22nd, 2006, 9:15 pm
Location: Helsinki

Re: Art for Wose Faction

Post by Sgt. Groovy »

The scout is OK (though looks a bit like an old hippie), but the concept of armoured wose is all wrong, the woses are completely non-technical race. A rough wooden club might do, but metal shield and sword look totally out of place.
Tiedäthän kuinka pelataan.
Tiedäthän, vihtahousua vastaan.
Tiedäthän, solmu kravatin, se kantaa niin synnit
kuin syntien tekijätkin.
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: Art for Wose Faction

Post by artisticdude »

Sgt. Groovy wrote:A rough wooden club might do
Although there have been those who wonder about the suitability of such a weapon. :P

More seriously, even if you were going to slap armor on a wose, what would it be made of? Currently it looks as though someone doused the wose in grey paint. Adding the appropriate texture would give the impression of chainmail, which is really the only way you could have armor on a wose's lower trunk and still have them able to move about on their roots.
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
Phyreprooph
Posts: 139
Joined: May 26th, 2010, 8:06 am

Re: Art for Wose Faction

Post by Phyreprooph »

Yeh the Armoured Wose was more of just me mucking around. Hahaha i pretty much just did douse it in grey paint. I totally agree that they should be non-technical though, I hate the idea of having woses with swords and shields. I'm not even a fan of them having a club. Just wouldn't fit. They have giant arms for a reason so lets make them use them. Also suggestions on fixing up the scout? I'm down for suggestions. :D
Everything is edible, some things just aren't good for you.

Current Project: http://forums.wesnoth.org/viewtopic.php?f=19&t=30104
Post Reply