Promised Land | Goblin Campaign (1.8): Art Thread

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Dixie
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by Dixie »

Well, I think the animation looks fine. Only the active element moving would be only the sword arm slashing. Right now, the animations moves a plenty: the legs, both arms, even the body and head go a little side-ways... What more would you want? That he winks, spits at the enemy and scratches his head with his third arm? :P (no offense intended, even if it may sound a bit aggressive, sorry) Anyway, maybe I am wrong on that, but to me it seems to move enough...
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monochromatic
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by monochromatic »

Hmmm....try doing that movement yourself. I find it sort of awkward. I find it much more natural to take a step forward when I slash with the sword. Maybe I'm wrong. Let's see how the animation turns out though.
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Monroid
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by Monroid »

Eep, go back a page and you'll see I posted the lv 2 Prinak... I'm "filling" the animation now, let's see how it'll turn out
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by monochromatic »

Monroid wrote:I think it's because it is still made out of "sticks", don't worry, he will twist his body to follow the motion of the swing

Here's lv 2 Prinak, I still need help with the shadows :augh:

(what about the scar? Does it stay or go? :) )
The scar is a nice touch. With shadows, you should ask artisticdude. Anyhow, this is looking good.
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by artisticdude »

Fixed the over-saturation problem.

EDIT: and transparent lvl 2 Prinak.
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transparentized 2.png
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transparentized.png
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monochromatic
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by monochromatic »

Great! Thanks.

EDIT: Attached the Champion if anyone wants to edit.
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Monroid
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by Monroid »

Well, if he advances from the Bladesman, then I'd be more than happy to edit it
(but if you want I'd do it anyways :) )

Oh, and here's the Lv 3 Prinak, I hope it isn't too overdone, and I edited the Lv 2 version because of the spears on the back, the banner on the main spear and the wolf's tail and all... well, I hope AD can help me with the shadows again :oops:
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Fixed some minor issues
Fixed some minor issues
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Last edited by Monroid on July 11th, 2010, 10:26 pm, edited 2 times in total.
monochromatic
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by monochromatic »

Looking great! Let's wait for artisticdude to transparentize the images.

And the Champion levels from the Impaler. The Bladesman does not level into anything. I just posted the sprite up so if anyone wants to edit it, they can.
EDIT: Whoa, typos
Last edited by monochromatic on July 11th, 2010, 7:33 pm, edited 1 time in total.
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Monroid
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by Monroid »

I see, I see

Well, after animating the bladesman I'll see if I can do anything
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by monochromatic »

Great! Keep up the great work!

EDIT: Hey guys. artisticdude, how's the Marauder coming along? And the re-coloring of the shadows? :wink:
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by artisticdude »

...
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by monochromatic »

Cool. Very cool. Awesome, thanks! :D
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Monroid
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by Monroid »

Hey AD, I saw that the shadows of the units I made are rather lighter than the usual ones, I may know what's happened, I think that the color I used is already the product of the transparency

What did you make to do the Sage's shadow? Because it looks normal

And I'll post the animations, a larger goblin instigator (or hero if you want) because he is too short when compared to the lv 2 goblins, and also a pixel larger goblin shooter
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by artisticdude »

They look lighter? :? Odd, I'll have to double check them, perhaps I messed something up somewhere along... :hmm: I used the color select tool to grab the shadow color from one of the mainline units, and then slid the transparency slider to 40% for the eraser tool.

EDIT: I figured it out. I forgot that I'd left the transparency slider on 60% last time I used it. :annoyed: I'll upload the fixed ones in a bit.
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monochromatic
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Re: Promised Land | Goblin Campaign (1.8): Art Thread

Post by monochromatic »

Great work guys! Keep it up!
Rememer, if you don't know what to work on, you can always refer to the currents status of sprites list.
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